So I have a bit of confusion with trying to set the background drawable of a view as it is displayed. The code relies upon knowing the height of the view, so I can't call it from onCreate()
or onResume()
, because getHeight()
returns 0. onResume()
seems to be the closest I can get though. Where should I put code such as the below so that the background changes upon display to the user?
TextView tv = (TextView)findViewById(R.id.image_test);
LayerDrawable ld = (LayerDrawable)tv.getBackground();
int height = tv.getHeight(); //w开发者_JAVA技巧hen to call this so as not to get 0?
int topInset = height / 2;
ld.setLayerInset(1, 0, topInset, 0, 0);
tv.setBackgroundDrawable(ld);
I didn't know about ViewTreeObserver.addOnPreDrawListener()
, and I tried it in a test project.
With your code it would look like this:
public void onCreate() {
setContentView(R.layout.main);
final TextView tv = (TextView)findViewById(R.id.image_test);
final LayerDrawable ld = (LayerDrawable)tv.getBackground();
final ViewTreeObserver obs = tv.getViewTreeObserver();
obs.addOnPreDrawListener(new ViewTreeObserver.OnPreDrawListener() {
@Override
public boolean onPreDraw () {
Log.d(TAG, "onPreDraw tv height is " + tv.getHeight()); // bad for performance, remove on production
int height = tv.getHeight();
int topInset = height / 2;
ld.setLayerInset(1, 0, topInset, 0, 0);
tv.setBackgroundDrawable(ld);
return true;
}
});
}
In my test project onPreDraw()
has been called twice, and I think in your case it may cause an infinite loop.
You could try to call the setBackgroundDrawable()
only when the height of the TextView
changes :
private int mLastTvHeight = 0;
public void onCreate() {
setContentView(R.layout.main);
final TextView tv = (TextView)findViewById(R.id.image_test);
final LayerDrawable ld = (LayerDrawable)tv.getBackground();
final ViewTreeObserver obs = mTv.getViewTreeObserver();
obs.addOnPreDrawListener(new ViewTreeObserver.OnPreDrawListener() {
@Override
public boolean onPreDraw () {
Log.d(TAG, "onPreDraw tv height is " + tv.getHeight()); // bad for performance, remove on production
int height = tv.getHeight();
if (height != mLastTvHeight) {
mLastTvHeight = height;
int topInset = height / 2;
ld.setLayerInset(1, 0, topInset, 0, 0);
tv.setBackgroundDrawable(ld);
}
return true;
}
});
}
But that sounds a bit complicated for what you are trying to achieve and not really good for performance.
EDIT by kcoppock
Here's what I ended up doing from this code. Gautier's answer got me to this point, so I'd rather accept this answer with modification than answer it myself. I ended up using the ViewTreeObserver's addOnGlobalLayoutListener() method instead, like so (this is in onCreate()):
final TextView tv = (TextView)findViewById(R.id.image_test);
ViewTreeObserver vto = tv.getViewTreeObserver();
vto.addOnGlobalLayoutListener(new OnGlobalLayoutListener() {
@Override
public void onGlobalLayout() {
LayerDrawable ld = (LayerDrawable)tv.getBackground();
ld.setLayerInset(1, 0, tv.getHeight() / 2, 0, 0);
}
});
Seems to work perfectly; I checked LogCat and didn't see any unusual activity. Hopefully this is it! Thanks!
Concerning the view tree observer:
The returned ViewTreeObserver observer is not guaranteed to remain valid for the lifetime of this View. If the caller of this method keeps a long-lived reference to ViewTreeObserver, it should always check for the return value of isAlive().
Even if its a short lived reference (only used once to measure the view and do the same sort of thing you're doing) I've seen it not be "alive" anymore and throw an exception. In fact, every function on ViewTreeObserver will throw an IllegalStateException if its no longer 'alive', so you always have to check 'isAlive'. I had to do this:
if(viewToMeasure.getViewTreeObserver().isAlive()) {
viewToMeasure.getViewTreeObserver().addOnGlobalLayoutListener(new OnGlobalLayoutListener() {
@Override
public void onGlobalLayout() {
if(viewToMeasure.getViewTreeObserver().isAlive()) {
// only need to calculate once, so remove listener
viewToMeasure.getViewTreeObserver().removeGlobalOnLayoutListener(this);
}
// you can get the view's height and width here
// the listener might not have been 'alive', and so might not have been removed....so you are only
// 99% sure the code you put here will only run once. So, you might also want to put some kind
// of "only run the first time called" guard in here too
}
});
}
This seems pretty brittle to me. Lots of things - albeit rarely - seem to be able to go wrong.
So I started doing this: when you post a message to a View, the messages will only be delivered after the View has been fully initialized (including being measured). If you only want your measuring code to run once, and you don't actually want to observe layout changes for the life of the view (cause it isn't being resized), then I just put my measuring code in a post like this:
viewToMeasure.post(new Runnable() {
@Override
public void run() {
// safe to get height and width here
}
});
I haven't had any problems with the view posting strategy, and I haven't seen any screen flickers or other things you'd anticipate might go wrong (yet...)
I have had crashes in production code because my global layout observer wasn't removed or because the layout observer wasn't 'alive' when I tried to access it
by using the global listener, you may run into an infinite loop.
i fixed this by calling
whateverlayout.getViewTreeObserver().removeGlobalOnLayoutListener(this);
inside of the onGlobalLayout method within the listener.
In my projects I'm using following snippet:
public static void postOnPreDraw(Runnable runnable, View view) {
view.getViewTreeObserver().addOnPreDrawListener(new ViewTreeObserver.OnPreDrawListener() {
@Override
public boolean onPreDraw() {
try {
runnable.run();
return true;
} finally {
view.getViewTreeObserver().removeOnPreDrawListener(this);
}
}
});
}
So, inside provided Runnable#run
you can be sure that View
was measured and execute related code.
You can override onMeasure for TextView:
public MyTextView extends TextView {
...
public void onMeasure (int widthMeasureSpec, int heightMeasureSpec) {
super.onMeasure(widthMeasureSpec,heightMeasureSpec); // Important !!!
final int width = getMeasuredHeight();
final int height = getMeasuredHeight();
// do you background stuff
}
...
}
I am almost sure that you can do it without any line of code also. I think there is a chance to create layer-list.
So summarily, 3 ways to handle the size of view.... hmmm, maybe so!
1) As @Gautier Hayoun mentioned, using OnGlobalLayoutListener listener. However, please remember to call at the first code in listener: listViewProduct.getViewTreeObserver().removeOnGlobalLayoutListener(this);
to make sure this listener won't call infinitely. And one more thing, sometime this listener won't invoke at all, it because your view has been drawn somewhere you don't know. So, to be safe, let's register this listener right after you declare a view in onCreate()
method (or onViewCreated()
in fragment)
view = ([someView]) findViewById(R.id.[viewId]);
// Get width of view before it's drawn.
view.getViewTreeObserver().addOnGlobalLayoutListener(new ViewTreeObserver.OnGlobalLayoutListener() {
@Override
public void onGlobalLayout() {
// Make this listener call once.
view.getViewTreeObserver().removeOnGlobalLayoutListener(this);
int width = listViewProduct.getWidth();
});
2) If you want to do something right after the view has been drawn and shown up, just use post()
method (of course you can get the size here since your view was drawn completely already). For example,
listViewProduct.post(new Runnable() {
@Override
public void run() {
// Do your stuff here.
}
});
Moreover, you can use postDelay()
with the same purpose, adding a little delay time. Let's try it yourself. You will need it sometime. For prompt example, when you want to scroll the scroll view automatically after adding more items into scroll view
or expand or make some more view visible from gone status in scroll view
with animation (it means this process will take a little time to show up everything). It will definitely change the scroll view
's size, so after the scroll view
is drawn, we also need to wait a little time to get an exact size after it adds more view into it. This's a high time for postDelay()
method to come to the rescue!
3) And if you want to set up your own view, you can create a class and extend
from any View yo like which all have onMeasure()
method to define size of the view.
textView.doOnPreDraw {
//call textView.height
}
You can also use this view extension:
androidx.core.view (ViewKt.class)
public inline fun View.doOnPreDraw(
crossinline action: (View) → Unit
): OneShotPreDrawListener
Performs the given action when the view tree is about to be drawn. The action will only be invoked once prior to the next draw and then removed.
You can get all of view measures in method of class main activity below onCreate() method:
@Override
protected void onCreate(Bundle savedInstanceState){}
@Override
public void onWindowFocusChanged(boolean hasFocus){
int w = yourTextView.getWidth();
}
So you can redrawing, sorting... your views. :)
Use OnPreDrawListener()
instead of addOnGlobalLayoutListener()
, because it is called earlier.
tv.getViewTreeObserver().addOnPreDrawListener(new ViewTreeObserver.OnPreDrawListener()
{
@Override
public boolean onPreDraw()
{
tv.getViewTreeObserver().removeOnPreDrawListener(this);
// put your measurement code here
return false;
}
});
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