Ey there, so as the title says, I am having a tough time adding an MKPolygon as an overlay to an MKMapView. Here is the relevant code:
ParkingMapViewContoller.h#import <UIKit/UIKit.h>
#import <MapKit/MapKit.h>
@interface ParkingMapViewController : UIViewController <MKMapViewDelegate> {
MKMapView *mapView;
}
@property (nonatomic, retain) IBOutlet MKMapView *mapView;
-(void)loadAnnotations;
-(void)showCurrentLocationButtonTapped:(id)sender;
@end
ParkingMapViewController.m
//...
#import "Parkin开发者_开发问答gRegionOverlay.h"
//...
- (void)viewDidLoad {
[super viewDidLoad];
NSLog(@"%@",self.title);
self.navigationItem.rightBarButtonItem = [[UIBarButtonItem alloc] initWithBarButtonSystemItem:100 target:self action:@selector(showCurrentLocationButtonTapped:)];
/*MKMapPoint points[3] = {{38.53607,-121.765793}, {38.537606,-121.768379}, {38.53487,-121.770578}};
MKPolygon *polygon = [MKPolygon polygonWithPoints:points count:3];*/
ParkingRegionOverlay *polygon = [[ParkingRegionOverlay alloc] initialize];
[mapView addOverlay:polygon];
[self loadAnnotations];
CLLocationCoordinate2D centerCoord = { UCD_LATITUDE, UCD_LONGITUDE };
[mapView setCenterCoordinate:centerCoord zoomLevel:13 animated:NO]; //from "MKMapView+ZoomLevel.h"
}
//...
- (MKOverlayView *)mapView:(MKMapView *)mapView viewForOverlay:(id <MKOverlay>)overlay
{
NSLog(@"in viewForOverlay!");
if ([overlay isKindOfClass:[MKPolygon class]])
{
MKPolygonView* aView = [[[MKPolygonView alloc] initWithPolygon:(MKPolygon*)overlay] autorelease];
aView.fillColor = [[UIColor cyanColor] colorWithAlphaComponent:0.2];
aView.strokeColor = [[UIColor blueColor] colorWithAlphaComponent:0.7];
aView.lineWidth = 3;
return aView;
}
return nil;
}
//...
ParkingRegionOverlay.h
#import <Foundation/Foundation.h>
#import <MapKit/MapKit.h>
@interface ParkingRegionOverlay : NSObject <MKOverlay> {
//CLLocationCoordinate2D origin;
MKPolygon *polygon;
//MKMapRect rect;
}
//@property (nonatomic) CLLocationCoordinate2D origin;
@property (nonatomic, retain) MKPolygon *polygon;
//@property (nonatomic) MKMapRect rect;
-(ParkingRegionOverlay*)initialize;
-(MKMapRect)boundingMapRect;
-(CLLocationCoordinate2D)coordinate;
@end
ParkingRegionOverlay.m
#import "ParkingRegionOverlay.h"
@implementation ParkingRegionOverlay
//@synthesize origin;
@synthesize polygon;
//@synthesize rect;
-(ParkingRegionOverlay*) initialize {
MKMapPoint points[3] = {{38.53607,-121.765793}, {38.537606,-121.768379}, {38.53487,-121.770578}};
polygon = [MKPolygon polygonWithPoints:points count:3];
polygon.title = @"Some Polygon";
return self;
}
- (MKMapRect)boundingMapRect{
MKMapRect bounds = MKMapRectMake(-121.770578,38.537606,-121.770578-(-121.765793),38.537606-38.53487);
return bounds;
}
- (CLLocationCoordinate2D)coordinate{
return CLLocationCoordinate2DMake((38.537606-38.53487)/2, (-121.770578-(-121.765793))/2);
}
@end
You see that NSLog I stuck in the viewForOverlay: method? Well that never shows up in the console, so that function is never called. Any idea of what's wrong? Many thanks!
The main issue is that the code is giving the map view latitude/longitude coordinates where it expects MKMapPoints. For an explanation of the difference, see "Understanding Map Geometry" in the Location Awareness Programming Guide. Use the MKMapPointForCoordinate function to convert from lat/long coordinates to an MKMapPoint.
The second issue is that in viewForOverlay, it is checking if overlay is of type MKPolygon. Your overlay class ParkingRegionOverlay contains an MKPolygon object inside it but is not itself of type MKPolygon.
To fix the main issue, you need to change the initialize and boundingMapRect methods:
-(id)init {
if (self = [super init]) {
MKMapPoint points[3];
CLLocationCoordinate2D c1 = {38.53607,-121.765793};
points[0] = MKMapPointForCoordinate(c1);
CLLocationCoordinate2D c2 = {38.537606,-121.768379};
points[1] = MKMapPointForCoordinate(c2);
CLLocationCoordinate2D c3 = {38.53487,-121.770578};
points[2] = MKMapPointForCoordinate(c3);
polygon = [MKPolygon polygonWithPoints:points count:3];
polygon.title = @"Some Polygon";
}
return self;
}
- (MKMapRect)boundingMapRect{
CLLocationCoordinate2D corner1 =
CLLocationCoordinate2DMake(38.537606, -121.770578);
MKMapPoint mp1 = MKMapPointForCoordinate(corner1);
CLLocationCoordinate2D corner2 =
CLLocationCoordinate2DMake(38.53487, -121.765793);
MKMapPoint mp2 = MKMapPointForCoordinate(corner2);
MKMapRect bounds =
MKMapRectMake(mp1.x, mp1.y, (mp2.x-mp1.x), (mp2.y-mp1.y));
return bounds;
}
Please notice by the way that I changed the method "initialize" to "init". Though it wasn't preventing the polygon from showing, the way you are overriding the initialization of ParkingRegionOverlay using a method called "initialize" and not calling [super init] does not follow convention. (Also remove "initialize" from the .h file.)
To fix the second issue, the viewForOverlay method should look like this:
- (MKOverlayView *)mapView:(MKMapView *)mapView
viewForOverlay:(id <MKOverlay>)overlay
{
NSLog(@"in viewForOverlay!");
if ([overlay isKindOfClass:[ParkingRegionOverlay class]])
//^^^^^^^^^^^^^^^^^^^^
{
//get the MKPolygon inside the ParkingRegionOverlay...
MKPolygon *proPolygon = ((ParkingRegionOverlay*)overlay).polygon;
MKPolygonView *aView = [[[MKPolygonView alloc]
initWithPolygon:proPolygon] autorelease];
//^^^^^^^^^^
aView.fillColor = [[UIColor cyanColor] colorWithAlphaComponent:0.2];
aView.strokeColor = [[UIColor blueColor] colorWithAlphaComponent:0.7];
aView.lineWidth = 3;
return aView;
}
return nil;
}
Finally, change the code in viewDidLoad:
ParkingRegionOverlay *polygon = [[ParkingRegionOverlay alloc] init];
[mapView addOverlay:polygon];
[polygon release]; //don't forget this
it seems to me that you forget to set your delegate somthing like that
_mapView.delegate = self;
Have you set this?:
yourMap.delegate=self;
And what's your target? 3.x or 4.x?? I think MKPolygon is available from 4.0. You can try to add the import clause to your prefix file like:
#ifdef __OBJC__
#import <Foundation/Foundation.h>
#import <UIKit/UIKit.h>
#import <MapKit/MapKit.h>
#endif
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