From what I have understood there are three ways of calling asynchronous code:
- Events, e.g.
request.on("event", callback);
- Callbacks, e.g.
fs.open(path, flags, mode, callback);
- Promises
I found the node-promise library but I don’t get it.
Could someone explain 开发者_StackOverflowwhat promises are all about and why I should use it?
Also, why was it removed from Node.js?
Since this question still has many views (like mine) I wanted to point out that:
- node-promise looks rather dead to me (last commit was about 1 year ago) and contains nearly no tests.
- The futures module looks very bloated to me and is badly documented (and I think that the naming conventions are just bad)
- The best way to go seems to be the q framework, which is both active and well-documented.
Promises in node.js promised to do some work and then had separate callbacks that would be executed for success and failure as well as handling timeouts. Another way to think of promises in node.js was that they were emitters that could emit only two events: success and error.
The cool thing about promises is you can combine them into dependency chains (do Promise C only when Promise A and Promise B complete).
By removing them from the core node.js, it created possibility of building up modules with different implementations of promises that can sit on top of the core. Some of these are node-promise and futures.
A promise is a "thing" which represents the "eventual" results of an operation so to speak. The point to note here is that, it abstracts away the details of when something happens and allows you to focus on what should happen after that something happens. This will result in clean, maintainable code where instead of having a callback inside a callback inside a callback, your code will look somewhat like:
var request = new Promise(function(resolve, reject) {
//do an ajax call here. or a database request or whatever.
//depending on its results, either call resolve(value) or reject(error)
//where value is the thing which the operation's successful execution returns and
//error is the thing which the operation's failure returns.
});
request.then(function successHandler(result) {
//do something with the result
}, function failureHandler(error) {
//handle
});
The promises' spec states that a promise's
then
method should return a new promise that is fulfilled when the given successHandler or the failureHandler callback is finished. This means that you can chain together promises when you have a set of asynchronous tasks that need to be performed and be assured that the sequencing of operations is guaranteed just as if you had used callbacks. So instead of passing a callback inside a callback inside a callback, the code with chained promises looks like:
var doStuff = firstAsyncFunction(url) {
return new Promise(function(resolve, reject) {
$.ajax({
url: url,
success: function(data) {
resolve(data);
},
error: function(err) {
reject(err);
}
});
};
doStuff
.then(secondAsyncFunction) //returns a promise
.then(thirdAsyncFunction); //returns a promise
To know more about promises and why they are super cool, checkout Domenic's blog : http://domenic.me/2012/10/14/youre-missing-the-point-of-promises/
This new tutorial on Promises from the author of PouchDB is probably the best I've seen anywhere. It wisely covers the classic rookie mistakes showing you correct usage patterns and even a few anti-patterns that are still commonly used - even in other tutorials!!
- http://pouchdb.com/2015/05/18/we-have-a-problem-with-promises.html
Enjoy!
PS I didn't answer some other parts of this question as they've been well covered by others.
Mike Taulty has a series of videos, each of them less than ten minutes long, describing how the WinJS Promise library works.
These videos are quite informative, and Mike manages to show the power of the Promise API with a few well-chosen code examples.
var twitterUrl = "http://search.twitter.com/search.json?q=windows";
var promise = WinJS.xhr({ url: twitterUrl });
promise = promise.then(
function (xhr) {
},
function (xhr) {
// handle error
});
The treatment of how exceptions are dealt with is particularly good.
In spite of the WinJs references, this is a general interest video series, because the Promise API is broadly similar across its many implementations.
RSVP is a lightweight Promise implementation that passes the Promise/A+ test suite. I quite like the API, because it is similar in style to the WinJS interface.
Update Apr-2014
Incidentally, the WinJS library is now open source.
Another advantage of promises is that error handling and exception throwing and catching is much better than trying to handle that with callbacks.
The bluebird library implements promises and gives you great long stack traces, is very fast, and warns about uncaught errors. It also is faster and uses less memory than the other promise libraries, according to http://bluebirdjs.com/docs/benchmarks.html
What exactly is a Promise ?
A promise is simply an object which represents the result of an async operation. A promise can be in any of the following 3 states :
pending :: This is the initial state, means the promise is neither fulfilled nor rejected.
fulfilled :: This means the promise has been fulfilled, means the value represented by promise is ready to be used.
rejected :: This means the operations failed and hence can't fulfill the promise. Apart from the states, there are three important entities associated to promises which we really need to understand
executor function :: executor function defines the async operation which needs to be performed and whose result is represented by the promise. It starts execution as soon as the promise object is initialized.
resolve :: resolve is a parameters passed to the executor function , and in case the executor runs successfully then this resolve is called passing the result.
reject :: reject is another parameter passed to the executor function , and it is used when the executor function fails. The failure reason can be passed to the reject.
So whenever we create a promise object, we've to provide Executor, Resolve and Reject.
Reference :: Promises
I've been also looking into promises in node.js recently. To date the when.js seems to be the way to go due to its speed and resource use, but the documentation on q.js gave me a lot better understanding. So use when.js but the q.js docs to understand the subject.
From the q.js readme on github:
If a function cannot return a value or throw an exception without blocking, it can return a promise instead. A promise is an object that represents the return value or the thrown exception that the function may eventually provide. A promise can also be used as a proxy for a remote object to overcome latency.
Promise object represents the completion or failure of an asynchronous operation.
So in order to implement a promise, you need two parts:-
1.Creating Promise:
The promise constructor accepts a function called an executor that has 2 parameters resolve and reject.
function example(){ return new Promise (function(resolve , reject){ //return promise object if(success){ resolve('success'); //onFullfiled }else{ reject('error'); //onRejected } }) }
2.Handling Promise:
Promise object has 3 methods to handle promise objects:-
1.Promise.prototype.catch(onRejected)
2.Promise.prototype.then(onFullfiled)
3.Promise.prototype.finally(onFullfiled,onRejected)
example.then((data) =>{ //handles resolved data console.log(data); //prints success }).catch((err) => { //handles rejected error console.log(err); //prints error })
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