This code will create an array of 100 elements and set the value of each to false.
bool b开发者_如何转开发oolArray[100] = false;
How can I set the default value of a dynamic array?
void Foo(int size)
{
bool boolArray = new bool[size];
//Now what?
}
In standard C++ you can default-initialize just about anything, including that array:
bool* boolArray = new bool[size](); // Zero-initialized
Complete program that also checks the result, and deallocates the array:
bool foo( int size )
{
bool* boolArray = new bool[size](); // Zero-initialized
// Check that it is indeed zero-initialized:
for( int i = 0; i < size; ++i )
{
if( boolArray[i] ) { delete[] boolArray; return false; }
}
delete[] boolArray; return true;
}
#include <iostream>
int main()
{
using namespace std;
cout << (foo( 42 )? "OK" : "Ungood compiler") << endl;
}
Whether your compiler will accept or even do the Right Thing is another matter.
So, in practice, if you feel an irresistible urge to use a raw array, then perhaps better use std::fill
or some such, or even a raw loop.
But note the repeated delete[]
-expressions. Such redundant code is very easy to get wrong: it's Evil™. And there's much else that can go wrong with use of raw arrays, so as a novice, just Say No™ to raw arrays and raw pointers and such.
Instead, use standard library containers, which manage allocation, initialization, copying and deallocation for you – correctly. There is a little problem with that, though, namely a premature optimization in std::vector<bool>
, which otherwise would be the natural choice. Essentially std::vector<bool>
uses just one bit per value, so that it can't hand out references to bool
elements, but instead hands out proxy objects…
So, for bool
elements, use e.g. a std::bitset
(when the size is known at compile time), or e.g. a std::deque
, as follows:
#include <deque>
bool foo( int size )
{
std::deque<bool> boolArray( size ); // Zero-initialized
for( int i = 0; i < size; ++i )
{
if( boolArray[i] ) { return false; }
}
return true;
}
#include <iostream>
int main()
{
using namespace std;
cout << (foo( 42 )? "OK" : "Ungood compiler") << endl;
}
Cheers & hth.,
Use std::fill
function or std::fill_n
function.
std::fill_n(boolArray, length, defaultValue);
std::fill(boolArray, boolArray + length, defaultValue);
Side note: try using std::vector
instead.
bool* boolArray = new bool[size];
for(int i = 0; i < size; i++) {
boolArray[i] = false;
}
What about:
void Foo(int size)
{
// bool boolArray = new bool[size];
// Did you mean bool*?
// Try and avoid direct allocation of memory.
// Memory allocation should be done inside an object that
// actively manages it.
// Normally I would recommend a vector
std::vector<bool> boolArray(size, false);
// But. And a Big but. Is that the standards committee decided to
// specialize the vector for bool so that each element only takes
// a single bit. Unfortunately this had some side effects that were
// made its use not perfect (time/assign-ability).
// So we can try a boost array
boost::array<bool, size> boolArray;
}
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