Just a question. Looking at C++ Boost libraries (in particular boost::thread class) I ended up thinking: "how is it possible to create a class defining objects that cannot be copied but 开发者_如何学Gothat can be returned from a function?"
Well consider this example, the boost::thread class has the characteristics I mentioned before, so it is possible to do this:
boost::thread make_thread();
void f()
{
boost::thread some_thread=make_thread();
some_thread.join();
}
Well this means that the object boost::thread cannot be copied, but returned from a function, this is possible. How is this possible????
I suppose that a copy constructor must not be provided, but how to deal with returning from a function? doesn't it need to use a copy constructor???
Thankyou
This will be possible in C++1x, which provides move semantics via rvalue references. Using this you can implement moving and/or copying separatedly:
class my_class {
private:
data_t* data_;
public:
my_class(const my_class& rhs) // copy constructor
: data_(rhs.data_.clone())
{}
my_class(my_class&& rhs) // move constructor
: data_(rhs.data_)
{
rhs.data_ = NULL;
}
~my_class() {delete data_;} // noop if data_==NULL
my_class& operator=(my_class rhs) // copy assignment
{
this->swap(rhs);
}
my_class& operator=(my_class&& rhs)// move assignment
{
this->swap(rhs);
}
// ...
};
Copying and moving can be forbidden separately, so you can setup classes that can be moved, but not copied.
Of course, there are a few magical tricks that let you do this even when your compiler doesn't yet support move semantics (std::auto_ptr
, after all moves instead of copying when assigned to), so this might work for boost::thread
even in the absence of move semantics.
This is an advanced topic of C++ if you want to do this in C++03. See Howard Hinnants Unique_ptr C++03 emulation for an example of that.
It basically works by abusing several subtle rules in C++ overload resolution, in particular the rule that non-const references cannot bind to rvalue temporaries and that non-const conversion functions can still be called on non-const temporaries.
You can also use the auto_ptr technique as employed by C++03, which however is seen as broken by several groups because auto_ptr lets you copy variables, but steal resources from the copied-from object (other groups have other opinions about this).
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