I have a question about CATransform3D, I want to transform a view about 90 degrees(in any axis) and I want it a开发者_开发问答 thick z-border UIView *top... ... top.layer.transform=CATransform3DMakeRotation(radians(90), 1, 0, 0);
rotates the view but the view has 0 border width
thanks.
You can add additional layer that would be rotated by PI/2 along x axis and positioned to the boarder of your view. I believe there is no other way to get what you want, only openGL.
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