What is a recommended way to overload the output stream operator? The following can not be done. It is expected that compilation will fail if the operator << is not defined for a type T.
template < class T >
inline std::ostream& operator << (std::ostream& os, const std::vector&l开发者_如何学Got;T>& v)
{
os << "[";
for (std::vector<T>::const_iterator ii = v.begin(); ii != v.end(); ++ii)
{
os << " " << *ii;
}
os << " ]";
return os;
}
EDIT: It does compile, the problem was unrelated and was in the namespace. Thanks for assistance.
This is what you want:
template < class T >
std::ostream& operator << (std::ostream& os, const std::vector<T>& v)
{
os << "[";
for (typename std::vector<T>::const_iterator ii = v.begin(); ii != v.end(); ++ii)
{
os << " " << *ii;
}
os << "]";
return os;
}
You forgot the std:: on the first ostream
You put an extra space after [
in os << "["
.
and you need typename
before std::vector<T>::const_iterator
Did you actually try this code? It works fine on gcc with a small tweak std::vector<T>::const_iterator
, needs to be declared as typename std::vector<T>::const_iterator
You may be better off with using std::copy and std::ostream_iterator.
EDIT: types, dependent types and typename Can't fit it all in the comments, so here goes (btw. this is my understanding and I could be off by a country mile - if so please correct me!)...
I think this is best explained with a simple example..
Let's assume you have a function foo
template <typename T>
void foo()
{
T::bob * instofbob; // this is a dependent name (i.e. bob depends on T)
};
Looks okay, and typically you may do this
class SimpleClass
{
typedef int bob;
};
And call
foo<SimpleClass>(); // now we know that foo::instofbob is "int"
Again, seems self explanatory, however some nuser comes along and does this
class IdiotClass
{
static int bob;
};
Now
foo<IdiotClass>(); // oops,
What you have now is an expression (multiplication) as IdiotClass::bob resolves to a non-type!
To the human, it's obvious that this is stupid, but the compiler has no way of differentiating between types vs. non-types, and by default in C++ (and I think this is where compilers differ), all qualified dependent names (i.e. T::bob) will be treated as non-type. To explicitly tell the compiler that the dependent name is a real type, you must specify the typename
keyword -
template <typename T>
void foo()
{
typedef typename T::bob *instofbob; // now compiler is happy, it knows to interpret "bob" as a type (and will complain otherwise!)
};
This applies even if it is a typedef
. i.e.
template <typename T>
void foo()
{
typedef typename T::bob local_bob;
};
Is that any clearer?
template<typename T>
std::ostream& operator<<(std::ostream& s, std::vector<T> t) {
s << "[";
for (std::size_t i = 0; i < t.size(); i++) {
s << t[i] << (i == t.size() - 1 ? "" : ",");
}
return s << "]" << std::endl;
}
this compile for me on visual studio 2003.
surely youshould use the keyword typename
before the const std::vector<T>
and I don't think the inline
keyword has sense, IMHO templates are really close to inlining.
#include <ostream>
#include <vector>
#include <iostream>
template < class T >
std::ostream& operator << (std::ostream& os, typename const std::vector<T>& v)
{
os << "[ ";
for (typename std::vector<T>::const_iterator ii = v.begin(); ii != v.end(); ++ii)
{
os << " " << *ii;
}
os << "]";
return os;
}
void Test()
{
std::vector<int> vect;
vect.push_back(5);
std::cerr << vect;
}
Edit: I have added a typename
also before the std::vector<T>::const_iterator
as Nim suggested
For people coming into this thread after C++11, use the ranged for loop to make the code easier to read.
template <class T>
std::ostream &operator<<(std::ostream &os, const std::vector<T> &v) {
for (const auto &x : v) {
os << '[' << x << ']';
}
return os;
}
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