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Sockets - How to find out what port and address I'm assigned

开发者 https://www.devze.com 2023-01-23 01:16 出处:网络
I\'m having trouble figuring this out - I\'m working with sockets in C using this guide - http://binarii.com/files/papers/c_sockets.txt

I'm having trouble figuring this out - I'm working with sockets in C using this guide - http://binarii.com/files/papers/c_sockets.txt

I'm trying to automatically get my ip and port using:

server.sin_port = 0;              /* bind() will choose a random port*/
server.sin_addr.s_addr = INADDR_ANY;  /* puts server's IP automatically */
...
...
bind(int fd, st开发者_运维百科ruct sockaddr *my_addr,int addrlen); // Bind function

After a successful bind, how do I find out what IP and Port I'm actually assigned?


If it's a server socket, you should call listen() on your socket, and then getsockname() to find the port number on which it is listening:

struct sockaddr_in sin;
socklen_t len = sizeof(sin);
if (getsockname(sock, (struct sockaddr *)&sin, &len) == -1)
    perror("getsockname");
else
    printf("port number %d\n", ntohs(sin.sin_port));

As for the IP address, if you use INADDR_ANY then the server socket can accept connections to any of the machine's IP addresses and the server socket itself does not have a specific IP address. For example if your machine has two IP addresses then you might get two incoming connections on this server socket, each with a different local IP address. You can use getsockname() on the socket for a specific connection (which you get from accept()) in order to find out which local IP address is being used on that connection.


The comment in your code is wrong. INADDR_ANY doesn't put server's IP automatically'. It essentially puts 0.0.0.0, for the reasons explained in mark4o's answer.

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