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Not sure why I have "EXC Bad Access" error

开发者 https://www.devze.com 2023-01-21 14:27 出处:网络
I\'ve programmed for a while in Java and .Net, but never really used C or Objective C. I\'m still trying to understand a few concepts. I was working on a simple program just to see how I can make an a

I've programmed for a while in Java and .Net, but never really used C or Objective C. I'm still trying to understand a few concepts. I was working on a simple program just to see how I can make an array of structures. Which I believe I got right. I'm having a hard time figuring out how to access the subclasses and store values to the subclasses I created.

I'm guessing I'm getting the error because of my use of scanf. Can anyone offer any help?

Here's what I have so far.

#import <Foundation/Foundation.h>

//Player Prototype: Stores name and wins so far. It can also print out the name and wins
@interface Player : NSObject
{
    NSString *name; //Player name
    NSInteger wins; //Player wins
    NSInteger losses; //Player losses
    NSInteger bp; //extra value for anything I might need in the future.
}

@property (retain, nonatomic) NSString *name;
@property NSInteger wins;
@property NSInteger losses;
@property NSInteger bp;

@end

//Next part

@implementation Player

@synthesize name;
@synthesize wins;
@synthesize losses;
@synthesize bp;

@end

//Brackets

@interface Bracket : NSObject
{
    NSMutableArray *playerarray;
    Player *addplayer;
}

@property (retain, nonatomic) NSMutableArray *playerarray;//array of players
@property (retain, nonatomic) Player *addplayer;//player and data

-(void) SetUp;

@end

//Starting Bracket, working with only 8. Later moving up to 32
@implementation Bracket

@synthesize playerarray;
@synthesize addplayer;

-(void) SetUp;//sets up the array
{
    int i;//counting fun!
    playerarray = [[NSMutableArray alloc] init];//initialize a bracket
    for(i = 0; i < 8; i++)//To add the players
    {

        Player *addplayerx = [Player new];//New instance of Player

        NSString *p;//Not sure if I need two of them.
        NSString *tempname = @"bye";

        NSLog(@"Player %d Name:", i);
        scanf("%s",&p);
        tempname = p;
        NSLog(@"%s", temp开发者_如何学Pythonname);
        addplayerx.name = p;
        NSLog(@"%s", addplayerx.name);
        addplayerx.wins = 0;
        addplayerx.losses = 0;
        addplayerx.bp = 0;
        [playerarray addObject: addplayerx];
        [addplayerx release];
        [p release];

    }
}


@end



//End function

int main (int argc, const char * argv[]) {
    NSAutoreleasePool * pool = [[NSAutoreleasePool alloc] init];

    Bracket *starting = [Bracket new];
    [starting SetUp];

    [pool drain];
    return 0;
}


You can't scanf() into an NSString. You need to scan into a regular C string (make sure you allocate memory for it), and then you can construct the NSString from that using stringWithUTF8String:, or something along those lines.


Don't guess: run the application under the debugger, and when it crashes, examine the backtrace. You can also look at the backtraces in ~/Library/Logs/DiagnosticReports/foo.crash.

What are you trying to do, read data line-by-line from a file? It would be much easier to just use text = [NSString stringWithContentsOfFile:path] then split text on all newline characters:

NSCharacterSet *newlines = [NSCharacterSet newlineCharacterSet];
NSArray *lines = [text componentsSeparatedByCharactersInSet:newlines];

You can then just loop across and grab the player names:

NSMutableArray *players = [NSMutableArray arrayWithCapacity:[lines count]]; 
NSString *whitespace = [NSCharacterSet whitespaceCharacterSet];
for (NSString *line in lines) {
    NSString *name = [line stringByTrimmingCharactersInSet:whitespace];
    Player *player = [[[Player alloc] init] autorelease];
    player.name = name;
    [players addObject:player];
}
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