#include<stdio.h>
int main()
{
double fract=0;
int tmp;
//scanf("%lf",&fract);
fract=0.312;
printf("%lf",fract);
printf("\n\n");
while(fract>0){
fract*=(double)10;
printf("%d ",(int)fract);
fract-=(int)fract;
}
getch();
return 0;
}
this code shoud have an output of: 312
b开发者_运维知识库ut somehing isn't going right.. i'm using devcpp 4.9.9.2 compiler...
Kernighan & Plauger say, in their old but classic book "The Elements of Programming Style", that:
- A wise old programmer once said "floating point numbers are like little piles of sand; every time you move one, you lose a little sand and gain a little dirt".
They also say:
- 10 * 0.1 is hardly ever 1.0
Both sayings point out that floating point arithmetic is not precise.
Note that some modern CPUs (IBM PPC) have IEEE 754:2008 decimal floating point arithmetic built-in. If using the correct types, then your calculation will be exact.
Floating-point arithmetic is confusing, and not guaranteed to behave intuitively.
Here's a good reference document: What Every Computer Scientist Should Know About Floating-Point Arithmetic. It's a long document, because it's a complicated problem.
In summary: Don't use floating-point values if you are relying on exact values.
So you multiplied 0.3119999999999999999895916591441391574335284531116485595703125 by 1000 and truncated it and got 311? I don't see where the problem is.
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