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Sign extending from a constant bit width in C#

开发者 https://www.devze.com 2023-01-20 20:56 出处:网络
I have a value thats 5 bits in length. 4 bits determine the number and the 5th bit determines the sign, there by holding any value between -16 and +15. How can I accomplish sign extending from a const

I have a value thats 5 bits in length. 4 bits determine the number and the 5th bit determines the sign, there by holding any value between -16 and +15. How can I accomplish sign extending from a constant bit width in C#? I know开发者_如何学C in C, I can use something like the follow to accomplish this:

int x; // convert this from using 5 bits to a full int
int r; // resulting sign extended number goes here
struct {signed int x:5;} s;
r = s.x = x;

How can I do something similar to this in C#?


It's not really clear what you mean, but it could be as simple as:

int fiveBits = normal & 0x1f;

and for the reverse:

int normal =  fiveBits < 16 ? fiveBits : fiveBits | -32;

If you could suggest some original input and desired output, that would help.


Perform a left shift followed by an arithmetic right shift to move the sign bit into the high position and then back. The arithmetic right shift will perform the sign extension for you.

Of course this depends on having a working arithmetic shift operation. The abstract C language does not (it's implementation-defined whether it works or not), but most implementations do. I'm not sure about C# but I would guess it has one.


I know this is an old question, but for future searchers I have more info.

C# does not support custom bit widths, but it does support binary operations and getters/setters, which makes it relatively easy to add a compatibility layer. For instance, if you want to store the raw data in a byte _num, but want to be able to interact with it using a standard C# sbyte, you can use the following:

byte _num;
sbyte num {
    get
    {
        return (sbyte)(((_num & 0x10) << 3) | (_num & 0x0F));
    }
    set
    {
        _num = (byte)((value & 0x0F) | ((value & 0x80) >> 3));
    }
}

This kind of shell is especially useful when interacting with low level firmware or embedded projects.


I'm just writing a C function (because I don't really know C#) that will do this using operations that I know are available in C#.

int five_bit_to_signed(int five_bit) {
     int sh = (sizeof(int)*8)-5;
     int x = five_bit << sh; // puts your sign bit in the highest bit.
     return x >> sh;  // since x is signed this is an arithmatic signed shift
}


From your question, it appears you wish to have a structure that can readily be converted to and from an int type:

struct FiveBit
{
  public int bits;

  public static implicit operator int(FiveBit f)
  {
    return (f.bits & 0x10) == 0 ? f.bits : f.bits | -32;
  }

  public static implicit operator FiveBit(int r)
  {
    return new FiveBit() { bits = r & 0x1f };
  }
}

And here's an example of usage:

class FiveBitTest
{
  static void Main(string[] args)
  {
    FiveBit f = new FiveBit();
    int r; // resulting sign extended number goes here

    f.bits = 0;
    r = f;
    Console.WriteLine("r = {0}, f.bits = 0x{1:X}", r, f.bits);

    f.bits = 0x1f;
    r = f;
    Console.WriteLine("r = {0}, f.bits = 0x{1:X}", r, f.bits);

    r = -2;
    f = r;
    Console.WriteLine("r = {0}, f.bits = 0x{1:X}", r, f.bits);
}

The output of the above is:

r = 0, f.bits = 0x0
r = -1, f.bits = 0x1F
r = -2, f.bits = 0x1E
0

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