I am pulling data from a bzip2
stream within a C application. As chunks of data come out of the decompressor, they can be written to stdout
:
fwrite(buffer, 1, length, stdout);
This works great. I get all the data when it is sent to stdout
.
Instead of writing to stdout
, I would like to process the output from this statement internally in one-line-chunks: a string that is terminated with a newline character \n
.
Do I write the output of the decompressor stream to another buffer, one character at a time, until I hit a newline, and then call the per-line processing function? Is this slow and is there a smarter approach? Thanks for your advice.
EDIT
Thanks for your suggestions. I ended up creating a pair of buffers that store the remainder (the "stub" at the end of an output buffer) at the beginning of a short line buffer, each time I pass through the output buffer's worth of data.
I loop through the output buffer character by character and process a newline-line's worth of data at a time. The newline-less remainder gets allocated and assigned, and copied to the next stream's line buffer. It seems like realloc
is less expensive than repeated malloc-free
statements.
Here's the code I came up with:
char bzBuf[BZBUFMAXLEN];
BZFILE *bzFp;
int bzError, bzNBuf;
char bzLineBuf[BZLINEBUFMAXLEN];
char *bzBufRemainder = NULL;
int bzBufPosition, bzLineBufPosition;
bzFp = BZ2_bzReadOpen(&bzError, *fp, 0, 0, NULL, 0); /* http://www.bzip.org/1.0.5/bzip2-manual-1.0.5.html#bzcompress-init */
if (bzError != BZ_OK) {
BZ2_bzReadClose(&bzError, bzFp);
fprintf(stderr, "\n\t[gchr2] - Error: Bzip2 data could not be retrieved\n\n");
return -1;
}
bzError = BZ_OK;
bzLineBufPosition = 0;
while (bzError == BZ_OK) {
bzNBuf = BZ2_bzRead(&bzError, bzFp, bzBuf, sizeof(bzBuf));
if (bzError == BZ_OK || bzError == BZ_STREAM_END) {
if (bzBufRemainder != NULL) {
/* fprintf(stderr, "copying bzBufRemainder to bzLineBuf...\n"); */
strncpy(bzLineBuf, bzBufRemainder, strlen(bzBufRemainder)); /* leave out \0 */
bzLineBufPosition = strlen(bzBufRemainder);
}
for (bzBufPosition = 0; bzBufPosition < bzNBuf; bzBufPosition++) {
bzLineBuf[bzLineBufPosition++] = bzBuf[bzBufPosition];
if (bzBuf[bzBufPosition] == '\n') {
bzLineBuf[bzLineBufPosition] = '\0'; /* terminate bzLineBuf */
/* process the line buffer, e.g. print it out or transform it, etc. */
fprintf(stdout, "%s", bzLineBuf);
bzLineBufPosition = 0; /* reset line buffer position */
}
else if (bzBufPosition == (bzNBuf - 1)) {
bzLineBuf[bzLineBufPosition] = '\0';
if (bzBufRemainder != NULL)
bzBufRemainder = (char *)realloc(bzBufRemainder, bzLineBufPosition);
else
bzBufRemainder = (char *)malloc(bzLineBufPosition);
strncpy(bzBufRemainder, bzLineBuf, bzLineBufPosition);
}
}
}
}
if (bzError != BZ_STREAM_END) {
BZ2_bzReadClose(&bzError, bzFp);
fprintf(stderr, "\n\t[gchr2] - Error: Bzip2 data could not be uncompressed\n\n");
return -1;
} else {
BZ2_bzReadGetUnused(&bzError, bzFp, 0, 0);
BZ2_bzReadClose(&bzError, bzFp);
}
free(bzBufRemainder);
bzBufRemainder = NULL;
I really appreciate everyone's help. This is working nicely.
I don't think there's a smarter approach (except finding an automata library that already does this for you). Be careful with allocating proper size for the "last line" buffer: if it cannot handle arbitrary length and the input comes from something accessible to third parties, it becomes a security risk.
I've also been working with processing bzip2 data per line, and I found that reading one byte at a time was too slow. This worked better for me:
#include <stdio.h>
#include <stdlib.h>
#include <bzlib.h>
/* gcc -o bz bz.c -lbz2 */
#define CHUNK 128
struct bzdata {
FILE *fp;
BZFILE *bzf;
int bzeof, bzlen, bzpos;
char bzbuf[4096];
};
static int bz2_open(struct bzdata *bz, char *file);
static void bz2_close(struct bzdata *bz);
static int bz2_read_line(struct bzdata *bz, char **line, int *li);
static int bz2_buf(struct bzdata *bz, char **line, int *li, int *ll);
static int
bz2_buf(struct bzdata *bz, char **line, int *li, int *ll)
{
int done = 0;
for (; bz->bzpos < bz->bzlen && done == 0; bz->bzpos++) {
if (*ll + 1 >= *li) {
*li += CHUNK;
*line = realloc(*line, (*li + 1) * sizeof(*(*line)));
}
if ( ((*line)[(*ll)++] = bz->bzbuf[bz->bzpos]) == '\n') {
done = 1;
}
}
if (bz->bzpos == bz->bzlen) {
bz->bzpos = bz->bzlen = 0;
}
(*line)[*ll] = '\0';
return done;
}
static int
bz2_read_line(struct bzdata *bz, char **line, int *li)
{
int bzerr = BZ_OK, done = 0, ll = 0;
if (bz->bzpos) {
done = bz2_buf(bz, line, li, &ll);
}
while (done == 0 && bz->bzeof == 0) {
bz->bzlen = BZ2_bzRead(&bzerr, bz->bzf, bz->bzbuf, sizeof(bz->bzbuf));
if (bzerr == BZ_OK || bzerr == BZ_STREAM_END) {
bz->bzpos = 0;
if (bzerr == BZ_STREAM_END) {
bz->bzeof = 1;
}
done = bz2_buf(bz, line, li, &ll);
} else {
done = -1;
}
}
/* Handle last lines that don't have a line feed */
if (done == 0 && ll > 0 && bz->bzeof) {
done = 1;
}
return done;
}
static int
bz2_open(struct bzdata *bz, char *file)
{
int bzerr = BZ_OK;
if ( (bz->fp = fopen(file, "rb")) &&
(bz->bzf = BZ2_bzReadOpen(&bzerr, bz->fp, 0, 0, NULL, 0)) &&
bzerr == BZ_OK) {
return 1;
}
return 0;
}
static void
bz2_close(struct bzdata *bz)
{
int bzerr;
if (bz->bzf) {
BZ2_bzReadClose(&bzerr, bz->bzf);
bz->bzf = NULL;
}
if (bz->fp) {
fclose(bz->fp);
bz->fp = NULL;
}
bz->bzpos = bz->bzlen = bz->bzeof = 0;
}
int main(int argc, char *argv[]) {
struct bzdata *bz = NULL;
int i, lc, li = 0;
char *line = NULL;
if (argc < 2) {
return fprintf(stderr, "usage: %s file [file ...]\n", argv[0]);
}
if ( (bz = calloc(1, sizeof(*bz))) ) {
for (i = 1; i < argc; i++) {
if (bz2_open(bz, argv[i])) {
for (lc = 0; bz2_read_line(bz, &line, &li) > 0; lc++) {
/* Process line here */
}
printf("%s: lines=%d\n", argv[i], lc);
}
bz2_close(bz);
}
free(bz);
}
if (line) {
free(line);
}
return 0;
}
This would be easy to do using C++'s std::string
, but in C it takes some code if you want to do it efficiently (unless you use a dynamic string library).
char *bz_read_line(BZFILE *input)
{
size_t offset = 0;
size_t len = CHUNK; // arbitrary
char *output = (char *)xmalloc(len);
int bzerror;
while (BZ2_bzRead(&bzerror, input, output + offset, 1) == 1) {
if (offset+1 == len) {
len += CHUNK;
output = xrealloc(output, len);
}
if (output[offset] == '\n')
break;
offset++;
}
if (output[offset] == '\n')
output[offset] = '\0'; // strip trailing newline
else if (bzerror != BZ_STREAM_END) {
free(output);
return NULL;
}
return output;
}
(Where xmalloc
and xrealloc
handle errors internally. Don't forget to free
the returned string.)
This is almost an order of magnitude slower than bzcat
:
lars@zygmunt:/tmp$ wc foo
1193 5841 42868 foo
lars@zygmunt:/tmp$ bzip2 foo
lars@zygmunt:/tmp$ time bzcat foo.bz2 > /dev/null
real 0m0.010s
user 0m0.008s
sys 0m0.000s
lars@zygmunt:/tmp$ time ./a.out < foo.bz2 > /dev/null
real 0m0.093s
user 0m0.044s
sys 0m0.020s
Decide for yourself whether that's acceptable.
I think you should copy chunks of characters to another buffer until the latest chunk you write contains a new line character. Then you can work on the whole line.
You can save the rest of the buffer (after the '\n'
) into a temporary and then create a new line from it.
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