class Interface{};
class Foo: public Interface{};
class Bar{
public:开发者_开发技巧
vector<Interface*> getStuff();
private:
vector<Foo*> stuff;
};
How do I implement the function getStuff()
?
vector<Interface*> result(stuff.begin(), stuff.end());
return result;
std::vector<Inherited*>
and std::vector<abstract*>
are different, and pretty much unrelated, types. You cannot cast from one to the other. But you can std::copy
or use iterator range constructor as @Grozz says.
Edit:
Answering your question in the comments: they are different the same way two classes with members of compatible types are different. Example:
struct Foo {
char* ptr0;
};
struct Bar {
char* ptr1;
};
Foo foo;
Bar bar = foo; // boom - compile error
For that last statement to work you'd need to define an explicit assignment operator like:
Bar& Bar::operator=( const Foo& foo ) {
ptr1 = foo.ptr0;
return *this;
}
Hope this makes it clear.
I am using this. It is not very nice, but fast I think :)
vector<Interface*> getStuff()
{
return *(std::vector<Interface*> *)&stuff;
}
And you can also return only reference to the vector with this method
vector<Interface*> &getStuff()
{
return *(std::vector<Interface*> *)&stuff;
}
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