If I run a process with ShellExecute
(or in .net with System.Diagnostics.Process.Start()
) the filename process to start doesn't need to be a full path.
If I want to start notepad, I can use
Process.Start("notepad.exe");
instead of
Process.Start(@"c:\windows\system32\notepad.exe");
because the direcotry c:\windows\system32
is part of the PATH environment variable.
how can I check if a file exists on the PATH without executing the process and without parsing the PATH variable?
System.IO.File.Exists("notepad.exe"); // returns false
(new System.IO.FileInfo("notepad.exe")).Exists; // returns false
b开发者_运维技巧ut I need something like this:
System.IO.File.ExistsOnPath("notepad.exe"); // should return true
and
System.IO.File.GetFullPath("notepad.exe"); // (like unix which cmd) should return
// c:\windows\system32\notepad.exe
Is there a predefined class to do this task available in the BCL?
I think there's nothing built-in, but you could do something like this with System.IO.File.Exists:
public static bool ExistsOnPath(string fileName)
{
return GetFullPath(fileName) != null;
}
public static string GetFullPath(string fileName)
{
if (File.Exists(fileName))
return Path.GetFullPath(fileName);
var values = Environment.GetEnvironmentVariable("PATH");
foreach (var path in values.Split(Path.PathSeparator))
{
var fullPath = Path.Combine(path, fileName);
if (File.Exists(fullPath))
return fullPath;
}
return null;
}
This is risky, there's a lot more to it than just searching the directories in the PATH. Try this:
Process.Start("wordpad.exe");
The executable is stored in c:\Program Files\Windows NT\Accessories on my machine, that directory is not on the path.
The HKCR\Applications and HKLM\SOFTWARE\Microsoft\Windows\CurrentVersion\App Paths keys also play a role in finding executables. I'm fairly sure there are additional land-mines like this around, directory virtualization in 64-bit versions of Windows could trip you up for example.
To make this more reliable I think you need to pinvoke AssocQueryString(). Not sure, never had the need. The better approach is certainly to not have to ask the question.
Ok, a better way I think...
This uses the where command, which is available at least on Windows 7/Server 2003:
public static bool ExistsOnPath(string exeName)
{
try
{
using (Process p = new Process())
{
p.StartInfo.UseShellExecute = false;
p.StartInfo.FileName = "where";
p.StartInfo.Arguments = exeName;
p.Start();
p.WaitForExit();
return p.ExitCode == 0;
}
}
catch(Win32Exception)
{
throw new Exception("'where' command is not on path");
}
}
public static string GetFullPath(string exeName)
{
try
{
using (Process p = new Process())
{
p.StartInfo.UseShellExecute = false;
p.StartInfo.FileName = "where";
p.StartInfo.Arguments = exeName;
p.StartInfo.RedirectStandardOutput = true;
p.Start();
string output = p.StandardOutput.ReadToEnd();
p.WaitForExit();
if (p.ExitCode != 0)
return null;
// just return first match
return output.Substring(0, output.IndexOf(Environment.NewLine));
}
}
catch(Win32Exception)
{
throw new Exception("'where' command is not on path");
}
}
I tried out Dunc's where
process and it works, but it's slow and resource-heavy and there's the slight danger of having an orphaned process.
I like Eugene Mala's tip about PathFindOnPath
, so I fleshed that out as a complete answer. This is what I'm using for our custom in-house tool.
/// <summary>
/// Gets the full path of the given executable filename as if the user had entered this
/// executable in a shell. So, for example, the Windows PATH environment variable will
/// be examined. If the filename can't be found by Windows, null is returned.</summary>
/// <param name="exeName"></param>
/// <returns>The full path if successful, or null otherwise.</returns>
public static string GetFullPathFromWindows(string exeName)
{
if (exeName.Length >= MAX_PATH)
throw new ArgumentException($"The executable name '{exeName}' must have less than {MAX_PATH} characters.",
nameof(exeName));
StringBuilder sb = new StringBuilder(exeName, MAX_PATH);
return PathFindOnPath(sb, null) ? sb.ToString() : null;
}
// https://learn.microsoft.com/en-us/windows/desktop/api/shlwapi/nf-shlwapi-pathfindonpathw
// https://www.pinvoke.net/default.aspx/shlwapi.PathFindOnPath
[DllImport("shlwapi.dll", CharSet = CharSet.Unicode, SetLastError = false)]
static extern bool PathFindOnPath([In, Out] StringBuilder pszFile, [In] string[] ppszOtherDirs);
// from MAPIWIN.h :
private const int MAX_PATH = 260;
Accepted answer states that there is nothing build-in, but this is not true. There is a standard WinAPI PathFindOnPath for doing this, it is available since Windows 2000.
Much shorter and direct, which is what the poster wanted.
FILE *fp
char loc_of_notepad[80] = "Not Found";
// Create a pipe to run the build-in where command
// It will return the location of notepad
fp = popen("cmd /C where notepad", "r");
// Read a line from the pipe, if notepad is found
// this will be the location (followed by a '\n')
fgets(loc_of_notepad, 80, fp);
fclose(fp);
printf("Notepad Location: %s", loc_of_notepad);
I'm after the same thing and I think the best option that I have right now is to use native call to CreateProcess to create a process suspended and watch for success; terminating the process immediately afterward. Terminating a suspended process should not incur any resource bleeding [citation needed :)]
I may not be able to figure out the path that actually got used but for a simple requirement as ExistsOnPath() it should do - till there's a better solution.
I combined the answers by @Ron and @Hans Passant to create a class that checks for the file path in both App Path
registry key, and in PATH
by calling PathFindOnPath
. It also allows to omit the file extension. In such cases, it probes for several possible "executable" file extensions from PATHEXT
.
How to use:
CommandLinePathResolver.TryGetFullPathForCommand("calc.exe"); // C:\WINDOWS\system32\calc.exe
CommandLinePathResolver.TryGetFullPathForCommand("wordpad"); // C:\Program Files\Windows NT\Accessories\WORDPAD.EXE
Here is the code:
internal static class CommandLinePathResolver
{
private const int MAX_PATH = 260;
private static Lazy<Dictionary<string, string>> appPaths = new Lazy<Dictionary<string, string>>(LoadAppPaths);
private static Lazy<string[]> executableExtensions = new Lazy<string[]>(LoadExecutableExtensions);
public static string TryGetFullPathForCommand(string command)
{
if (Path.HasExtension(command))
return TryGetFullPathForFileName(command);
return TryGetFullPathByProbingExtensions(command);
}
private static string[] LoadExecutableExtensions() => Environment.GetEnvironmentVariable("PATHEXT").Split(';');
private static Dictionary<string, string> LoadAppPaths()
{
var appPaths = new Dictionary<string, string>(StringComparer.OrdinalIgnoreCase);
using var key = Registry.LocalMachine.OpenSubKey(@"Software\Microsoft\Windows\CurrentVersion\App Paths");
foreach (var subkeyName in key.GetSubKeyNames())
{
using var subkey = key.OpenSubKey(subkeyName);
appPaths.Add(subkeyName, subkey.GetValue(string.Empty)?.ToString());
}
return appPaths;
}
private static string TryGetFullPathByProbingExtensions(string command)
{
foreach (var extension in executableExtensions.Value)
{
var result = TryGetFullPathForFileName(command + extension);
if (result != null)
return result;
}
return null;
}
private static string TryGetFullPathForFileName(string fileName) =>
TryGetFullPathFromPathEnvironmentVariable(fileName) ?? TryGetFullPathFromAppPaths(fileName);
private static string TryGetFullPathFromAppPaths(string fileName) =>
appPaths.Value.TryGetValue(fileName, out var path) ? path : null;
private static string TryGetFullPathFromPathEnvironmentVariable(string fileName)
{
if (fileName.Length >= MAX_PATH)
throw new ArgumentException($"The executable name '{fileName}' must have less than {MAX_PATH} characters.", nameof(fileName));
var sb = new StringBuilder(fileName, MAX_PATH);
return PathFindOnPath(sb, null) ? sb.ToString() : null;
}
[DllImport("shlwapi.dll", CharSet = CharSet.Unicode, SetLastError = false)]
private static extern bool PathFindOnPath([In, Out] StringBuilder pszFile, [In] string[] ppszOtherDirs);
}
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