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Typedef enum Objective-C

开发者 https://www.devze.com 2023-01-19 02:27 出处:网络
I have class Distance and typedef enum Unit, @interface Distance:NSObject{ double m_miles; } @property double m_miles;

I have class Distance and typedef enum Unit,

@interface Distance:NSObject{

double m_miles;

}

@property double m_miles;

-(Distance *) initWithDistance: (double) value andUnit:(Unit) unit;

@implementation Distance

-(Distance *)initWithDistance: (double) value andUnit:(Unit) unit{

  self = [super init];

 if (self){

   switch (unit) {

     case Unit.miles:  m_miles = value;

                       break;

    case Unit.km:      m_miles = value/1.609344;

           开发者_StackOverflow            break;
}


}

Where do I declare my enum Unit? How to access

typedef enum{

    miles;

    km;

}Unit

In the other class I should be able to call Distance.Unit.km or miles:

Distance *a = [[Distance alloc] initWithDistance: 10.2 andUnit: Distance.Unit.km];


In C an enum doesn't makes its values "qualified". You have to access it with

Distance *a = [[Distance alloc] initWithDistance: 10.2 andUnit:km];
//                                                             ^^
//                                                             no Distance.Unit.stuff


It looks like you are trying to do a class typedef like you can in say C++. I don't remember if that is even allowed in Objective-C but thats not how I would do it here anyway. I would keep the enum outside of the class. Just create another header file with the typedef. Though this is sort of a trivial example, there may be other uses for that enum outside of the Distance class so define it outside.

Another possibility, if this is all you are using it for is to have two initializers initWithMiles: and initWithKilometers:.


Objective-C does not change the sense of the C keywords. It is set to use the messages and objects. You should declare enum before @interface . I suggest you to follow JeffW use initWithMiles: and initWithKilometers: , see Cocoa Fundamentals for how to design methods.

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