I'm trying to make a key logger for Mac OS for one of my research projects. I have a C code which will grab keystroke and write them to a text file. (The following code I have taken out some not important stuff)
What I need to do now is just like PyHook, instead of write the data to a text file, to pass a Python callback function to the C code and make it passes back the key input to Python, 开发者_开发知识库so I can do necessary analysis with Python.
I have look for how to do it, but honestly I have no idea how to approach this, as I am not used to C programming or Python extensions. Any help would be greatly appreciated.
#include <Carbon/Carbon.h>
#include <ApplicationServices/ApplicationServices.h>
#include <unistd.h>
#include <stdio.h>
#include <sys/time.h>
#define NUM_RECORDING_EVENT_TYPES 5
#define RECORD 0
#define MOUSEACTION 0
#define KEYSTROKE 1
// maximum expected line length, for fgets
#define LINE_LENGTH 80
#define kShowMouse TRUE
OSStatus RUIRecordingEventOccurred(EventHandlerCallRef nextHandler, EventRef theEvent, void *userData);
void prepareToRecord(); // install the event handler, wait for record signal
// note that keyboard character codes are found in Figure C2 of the document
// Inside Macintosh: Text available from http://developer.apple.com
char * keyStringForKeyCode(int keyCode); // get the representation of the Mac keycode
// Global Variables
int dieNow = 0; // should the program terminate
int ifexit = 0; // Exit state
char *filename = NULL; // Log file name
FILE *fd = NULL; // Log file descriptor
int typecount = 0; // count keystroke to periodically save to a txt file
struct timeval thetime; // for gettimeofday
long currenttime; // the current time in milliseconds
int main()
{
filename = "test.txt";
fd = fopen(filename, "a");
// Get RUI ready to record or play, based off of mode
prepareToRecord();
return EXIT_SUCCESS;
}
// event handler for RUI recorder
OSStatus RUIRecordingEventOccurred(EventHandlerCallRef nextHandler, EventRef theEvent, void *userData)
{
// Determine class and kind of event
int eventClass = GetEventClass(theEvent);
int eventKind = GetEventKind(theEvent);
/* Handle Keyboard Events */
if((eventClass == kEventClassKeyboard) && (eventKind == kEventRawKeyDown)) /* key release implied */ {
int keyCode, modifiers; // what did the user press? any modifier keys down?
// gather keystroke information
GetEventParameter(theEvent, kEventParamKeyCode, typeInteger, NULL, sizeof(keyCode), NULL, &keyCode);
GetEventParameter(theEvent, kEventParamKeyModifiers, typeInteger, NULL, sizeof(modifiers), NULL, &modifiers);
// What time is it?
gettimeofday(&thetime, NULL);
currenttime =(((thetime.tv_sec*1000000) + (thetime.tv_usec)));
fprintf(fd, "%s\n", keyStringForKeyCode(keyCode));
}
return EXIT_SUCCESS;
}
void prepareToRecord()
{
EventRecord event; // holds an event for examination
// Types of events to listen for
EventTypeSpec eventTypes[NUM_RECORDING_EVENT_TYPES] = {{kEventClassKeyboard, kEventRawKeyDown}};
// Install the event handler
InstallEventHandler(GetEventMonitorTarget(), NewEventHandlerUPP(RUIRecordingEventOccurred), NUM_RECORDING_EVENT_TYPES, eventTypes, nil, nil);
// event loop - get events until die command
do {
WaitNextEvent((everyEvent),&event,GetCaretTime(),nil);
} while (dieNow == 0);
}
char * keyStringForKeyCode(int keyCode)
{
// return key char
switch (keyCode) {
case 0: return("a");
default: return("Empty"); // Unknown key, Return "Empty"
}
}
It's easy - Just Follow the instructions - Calling Python Functions from C (Update March 2022: for Python3, see the corresponding chapter in Extending and Embedding the Python Interpreter).
Alternatively if you are trying to call C/C++ functions from Python you can use SWIG or one of Python's module CTypes
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