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F# closure: Map reference cell is always empty

开发者 https://www.devze.com 2023-01-18 04:04 出处:网络
Given the following code: static member private getIntValue (_map:Map<string, int>) (_key:string) =

Given the following code:

static member private getIntValue (_map:Map<string, int>) (_key:string) =
    if (_map.ContainsKey _key) then
        _map.[_key], _map
    else
        let i = doSomething ()
        i, if i > 0 then _map.Add (_key, i) else _map

static member private getDataFn<'T> (_getFn:Map<string, 'T> -> string -> 'T * Map<string, 'T>) =
    let dataMap = ref Map.empty
    fun _key ->
        let value, updatedMap = _getFn !dataMap _key
        dataMap := updatedMap
        value

static member getIndexNumber = getDataFn<int> getIntValue

... the value of the dataMap reference cell in the first line of the function definition (i.e. fun _key -> ...) of getDataFn<'T> is always empty (i.e. dataMap.Count = 0), no matter how many times I call getIndexNumber.

Obviously, I'm expecting dataMap to be updated whenever a non-existent key is passed to getIndexNumber, but this isn't happening. An empty Map is being passed to getIntValue every开发者_运维百科 time.

Why is this happening?

(P.S. I know that I could just use a Dictionary, that's beside the point.)


Here's some code to unblock you:

let doSomething() = 2
type Foo() =
    static let indexer = Foo.getDataFn<int> Foo.getIntValue 
    static member private getIntValue (_map:Map<string, int>) (_key:string) = 
        if (_map.ContainsKey _key) then 
            _map.[_key], _map 
        else 
            let i = doSomething () 
            i, if i > 0 then _map.Add (_key, i) else _map 

    static member private getDataFn<'T> (_getFn:Map<string, 'T> -> string -> 'T * Map<string, 'T>) : (string -> 'T)= 
        let dataMap = ref Map.empty 
        fun _key -> 
            printfn "count = %d" (!dataMap).Count 
            let value, updatedMap = _getFn !dataMap _key 
            dataMap := updatedMap 
            value 

    static member getIndexNumber = indexer
//    static member getIndexNumber = Foo.getDataFn<int> Foo.getIntValue 

let r = Foo.getIndexNumber("foo")
printfn "%d" r
let r2 = Foo.getIndexNumber("foo")
printfn "%d" r2

The key is that getIndexNumber is a property, which is re-evaluated each time it's called, which ends up calling getDataFn each time, which allocates a fresh ref each time. I moved the call to getDataFn into a static let so it only gets called once.

This code all looks very un-idiomatic, though. Might I suggest code more like this?

let doSomething() = 2

type StringIndexer() =
    let mutable map : Map<string,int> = Map.empty 
    let get(s) =
        printfn "count = %d" map.Count 
        match map.TryFind s with
        | None -> 
            let i = doSomething()
            map <- map.Add(s,i)
            i
        | Some(i) -> i
    member this.GetIndexNumber(s) = get(s)

let si = new StringIndexer()
let r = si.GetIndexNumber("foo")
printfn "%d" r
let r2 = si.GetIndexNumber("foo")
printfn "%d" r2
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