I have had a quick scan of the Guava API and the new collection types it provides(Multimap
and BiMap
for example appear useful) and I am thinking of including the library in the project(s) I work on.
However, I also have a reticence to include libraries willy-nilly if they are of no great benefit and learning the features wastes valuable time.
Have you included the Guava library in your project and has it proved useful in any unexpected way? Would you always use it in the future? What has been its main benefit/time saver? What are its hidden features?
Seriously, everything in Guava is useful. I've been using it for quite a while, and am still always discovering something new I can do with it that takes less code than doing it by hand.
Some things others have not really mentioned that I love:
Multimap
s are just great. Any time you would use something likeMap<Foo, Collection<Bar>>
, use a multimap instead and save yourself a ton of tedious checking for an existing collection mapped to a key and creating and adding it if it isn't there.Ordering
is great for buildingComparator
s that behave just how you want.Maps.uniqueIndex
andMultimaps.index
: these methods take anIterable
and aFunction
and build anImmutableMap
orImmutableListMultimap
that indexes the values in theIterable
by the result of applying the function to each. So with a function that retrieves the ID of an item, you can index a list of items by their ID in one line.- The functional stuff it provides...
filter
,transform
, etc. Despite the verbosity of using classes forFunction
s andPredicate
s, I've found this useful. I give an example of one way to make this read nicely here. ComparisonChain
is a small, easily overlooked class that's useful when you want to write a comparison method that compares multiple values in succession and should return when the first difference is found. It removes all the tedium of that, making it just a few lines of chained method calls.Objects.equal(Object,Object)
- null safe equals.Objects.hashCode(Object...)
- easy way to get a hash code based on multiple fields of your class.Objects.firstNonNull(Object,Object)
- reduces the code for getting a default value if the first value is null, especially if the first value is the result of a method call (you'd have to assign it to a variable before doing this the normal way).CharMatcher
s were already mentioned, but they're very powerful.Throwables
lets you do some nice things with throwables, such asThrowables.propagate
which rethrows a throwable if it's aRuntimeException
or anError
and wraps it in aRuntimeException
and throws that otherwise.
I could certainly go on, but I have to get to work. =) Anyway, despite my having listed some things I like here, the fact is that everything in Guava is useful in some situation or another. Much of it is useful very often. As you use it, you'll discover more uses. Not using it will feel a bit like having one hand tied behind your back.
I've been effectively using Guava for a couple of years, inside Google - and it's wonderful.
The parts I'm particularly fond of are:
Charsets.*
- so simple, so useful- Collections
- IO handling (read a resource completely in a single line, etc)
Splitter
/Joiner
Preconditions
I initially used it for collections shorthands. For example, instead of:
Map<String, Map<Long, List<String>>> map = new HashMap<String, Map<Long, List<String>>>();
you can do this:
Map<String, Map<Long, List<String>>> map = Maps.newHashMap();
It's also easy to populate maps:
ImmutableMap<String,String> map = ImmutableMap.of("key1", "value1", "key2", "value2");
Now, I have discovered some other useful utilities present in Guava. For example, the CharMatcher class allows you to match sequences of characters. You can do:
CharMatcher.inRange('a','z').or(inRange('A','Z'));
or
String phoneNumber = CharMatcher.DIGIT.retainFrom("my phone number is 123456789");
CharMatcher's precomputed() method (source) is a nice "hidden feature" I stumbled upon the other day.
It's really just an optimization, that creates a lookup table (using a bit array), and then simply looks up characters to see if they "match".
It's the kind of hidden optimization you can leverage when you use a library, that you might not have thought of yourself in your own code.
Of course, if you create a complex CharMatcher, which you plan to use many times, you must remember to call the precomputed() method, like:
CharMatcher complexMatcher = CharMatcher.anyOf("cat")
.or(CharMatcher.DIGIT)
.or(CharMatcher.WHITESPACE)
.precomputed();
Here's a YouTube video from Google (speaker: Kevin Bourrillion, lead engineer for Google's core Java libraries) which shows the beauty of Google Collections. One thing Google did, which I believe is brilliant, is guarantee Immutability in collections.
Google Guava is a utility library, so I doubt that there is a killer class inside it. The whole things about utility is you almost use that in every projects you have. I can't remember any project I've done that doesn't use Java collection. And truth is, the collection utility of Google Guava is wonderful and should be in the Java SDK itself.
I've written three articles about classes on Google Guava:
- Using
CheckedFuture
: http://blog.firdau.si/2010/07/07/guava-using-checkedfuture/ - Using
ListenableFuture
: http://blog.firdau.si/2010/07/05/guava-using-listenablefuture/ ComputingMap
on Google Collection (now Guava) http://blog.firdau.si/2009/11/13/computing-map-on-google-collections/
And this is not all, there are many other things you can do with Guava.
Absolutely very super useful. It's almost invariably the first library added to a new project.
- We're very fond of Iterators/Iterables and the Function interface.
- The Service family of interfaces are great abstractions
- We're so committed we've started to use the ImmutableXXX classes our API types to communicate that it can't be changed.
- Computing maps (from MapMaker) are wonderful in certain situations.
Overall, the library is very high quality. The API is well thought out, the implementation solid. Highly recommended.
MapMaker now offers bounded LRU caches - that's some substantial machinery hidden behind a tiny API. This has the potential for huge utility, and I'm still all over the code.
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