//// header file
#ifndef _SECTION_
#define _SECTION_
#include <map>
#include "Employee.h"
using namespace std;
class Section {
private:
char* m_sectionName;
Employee* m_director;
Employee* m_viceDirector;
typedef multimap<string,Employee*> m_employees;
public:
Section (char* name);
Section(const Section& section);
~Section();
const char* GetSectionName () const { return m_sectionName; }
const Employee* GetDirector () const { return m_director; } ///////////////check
const Employee* GetViceDirector () const {return m_viceDirector; } ///////////// check
void SetSectionName (const char* newName);
Employee* SetDirector (Employee& newDirector); ///////////// check
Employee* SetViceDirector (Employee& newViceDirector); ///////////// check
void Show () const;
void ShowEmployess() const;
void AddEmployee (Employee newEmployee);
Employee RemoveEmployee (string id);
int GetMinEmployeeWage () const;
int GetMaxEmployeeWage () const;
int AvgMaxEmployeeWage () const;
int GetNumOfEmployee () const;
int GetSumOfExpenses () const;
};
#endif
////// cpp
#include "Section.h"
Section::Section (char* name)
{
SetSectionName(name);
}
Section::Section(const Section& otherSection) {
SetSectionName(otherSection.GetSectionName());
m_director = otherSection.m_director; //////// check
m_viceDirector = otherSection.m_viceDirector; /////// check
}
Section开发者_Python百科::~Section(){
delete [] m_sectionName;
}
void Section::SetSectionName (const char* newName){
m_sectionName = new char[strlen(newName)+1];
strcpy(m_sectionName, newName);
}
Employee* Section::SetDirector (Employee& newDirector) {
Employee* oldDirector = m_director;
m_director = &newDirector;
return oldDirector;
}
Employee* Section::SetViceDirector (Employee& newViceDirector) {
Employee* oldViceDirector = m_viceDirector;
m_viceDirector = &newViceDirector;
return oldViceDirector;
}
void Section::Show() const {
cout <<"Section :"<<m_sectionName<<endl;
cout <<"Director :"<<m_director<<endl;
cout <<"ViceDirector :"<<m_viceDirector<<endl;
}
/*void Section::ShowEmployess() const {
m_employees::iterator Iterator;
for (Iterator index = m_employees.begin(); index != m_employees.end(); ++index) {
Iterator->
}
}*/
///here the problem !!
void Section::AddEmployee(Employee newEmployee) {
m_employees.insert(make_pair((string)(newEmployee->GetLastName()),newEmployee));
}
typedef multimap<string,Employee*> m_employees;
Makes m_employees
an alias for the specialized map type. You need to define a member. Use instead:
typedef multimap<string,Employee*> EmpMap;
EmpMap m_employees;
m_employees is not a variable, it's a type name (from the typedef in the Section class header. On the same line, you are using newEmployee as if it is a pointer to Employee instance, but it is actually a copy instance.
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