[UIView beginAnimations:@"trans" context:nil];
[UIView setAnimationDelegate:self];
[UIView setAnimationDid开发者_开发百科StopSelector:@selector(moveCardToSide)];
[UIView setAnimationDuration:1.0];
CGRect frame = playersCard.view.layer.frame;
frame.origin.x = -30;
playersCard.view.layer.frame = frame;
playersCard.view.layer.transform = CATransform3DScale(playersCard.view.layer.transform, 0.7, 0.7, 1.0);
playersCard.view.layer.transform = CATransform3DRotate(playersCard.view.layer.transform, 30*M_PI/180, 0.0, 1.0, 0.0);
[UIView commitAnimations];
Both of the above transforms are performed. But only the 2nd once is animated. They both animate if i run them separately. It is possible to combine them into 1 animation? Whats happening with the scale is that it jumps from 100% size to 70% then animates the rotate.
As you've written it, the transformations are being combined into a single animation. If you want two animations, with the second occurring right after the first simply move your second transform adjustment into an UIView
animation block in -moveCardToSide
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