I've attached some WPF C# binding code - why doesn't this simple example work? (just trying to understanding binding to a custom object). That is when clicking on the button to increase the counter in the model, the label isn't updated.
<Window x:Class="testapp1.MainWindow"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
开发者_开发知识库 xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
Title="MainWindow" Height="350" Width="525">
<Grid>
<Button Height="23" HorizontalAlignment="Left" Margin="20,12,0,0"
Name="testButton" VerticalAlignment="Top" Width="126"
Click="testButton_Click" Content="Increase Counter" />
<Label Content="{Binding Path=TestCounter}" Height="37"
HorizontalAlignment="Right" Margin="0,12,122,0"
Name="testLabel2" VerticalAlignment="Top"
BorderThickness="3" MinWidth="200" />
</Grid>
</Window>
namespace testapp1
{
public partial class MainWindow : Window
{
public TestModel _model;
public MainWindow()
{
InitializeComponent();
InitializeComponent();
_model = new TestModel();
_model.TestCounter = 0;
this.DataContext = _model;
}
private void testButton_Click(object sender, RoutedEventArgs e)
{
_model.TestCounter = _model.TestCounter + 1;
Debug.WriteLine("TestCounter = " + _model.TestCounter);
}
}
public class TestModel : DependencyObject
{
public int TestCounter { get; set; }
}
}
thanks
For this simple example, consider using INotifyPropertyChanged and not DependencyProperties!
UPDATE If you do want to use DPs, use the propdp snippet in VS2010 or Dr WPF's snippets for VS2008?
TestCounter needs to be a DepenencyProperty
public int TestCounter
{
get { return (int)GetValue(TestCounterProperty); }
set { SetValue(TestCounterProperty, value); }
}
// Using a DependencyProperty as the backing store for TestCounter.
//This enables animation, styling, binding, etc...
public static readonly DependencyProperty TestCounterProperty =
DependencyProperty.Register
("TestCounter",
typeof(int),
typeof(TestModel),
new UIPropertyMetadata(0));
You can implement the INotifyPropertyChanged interface in the System.ComponentModel namespace. I usually implement a Changed method that can take a number of property names and check for the event not being set. I do that because sometimes I have multiple properties that depend on one value and I can call one method from all of my property setters.
For instance if you had a Rectangle class with Width and Height properties and an Area read-only property that returns Width * Height, you could put Changed("Width", "Area"); in the property setter for Width.
public class TestModel : INotifyPropertyChanged
{
int m_TestCounter;
public int TestCounter {
get {
return m_TestCounter;
}
set {
m_TestCounter = value;
Changed("TestCounter");
}
}
#region INotifyPropertyChanged Members
public event PropertyChangedEventHandler PropertyChanged;
#endregion
void Changed(params string[] propertyNames)
{
if (PropertyChanged != null)
{
foreach (string propertyName in propertyNames)
{
PropertyChanged(this, new PropertyChangedEventArgs(propertyName));
}
}
}
}
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