Architecture in build settings is "Standard"
Undefined symbols:
"_OBJC_CLASS_$_FlurryAPI", referenced from: objc-class-ref-to-FlurryAPI in xxxxAppDelegate.o objc-class-ref-to-FlurryAPI in RegisterC.o objc-class-ref-to-FlurryAPI in LoginC.o objc-class-ref-to-FlurryAPI in FeedbackC.o objc-class-ref-to-FlurryAPI in CreateAccountOp.o objc-class-ref-to开发者_如何转开发-FlurryAPI in CreateSessionOp.o ld: symbol(s) not found collect2: ld returned 1 exit status
How to resolve this?
Well - so they say persistance pays.
I was plagued by this error for hours and hours.
So here is what I did,
- Register and Download the API again from FlurryLib
- Remove all existing traces i.e. folders in the Applications directory
- Add to the API again to the project
- Clean all targets
- Build and Run in the simulator.
It works !
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