What is the best solution in C# for computing an "on the fly" md5 like hash of a stream of unknown length? Specifically, I want to compute a hash from data received over the network. I know I am done receiving data when the sender terminates the connection, so I don't know the length in advance.
[EDIT] - Rig开发者_运维百科ht now I am using md5 and am doing a second pass over the data after it's been saved and written to disk. I'd rather hash it in place as it comes in from the network.
MD5, like other hash functions, does not require two passes.
To start:
HashAlgorithm hasher = ..;
hasher.Initialize();
As each block of data arrives:
byte[] buffer = ..;
int bytesReceived = ..;
hasher.TransformBlock(buffer, 0, bytesReceived, null, 0);
To finish and retrieve the hash:
hasher.TransformFinalBlock(new byte[0], 0, 0);
byte[] hash = hasher.Hash;
This pattern works for any type derived from HashAlgorithm
, including MD5CryptoServiceProvider
and SHA1Managed
.
HashAlgorithm
also defines a method ComputeHash
which takes a Stream
object; however, this method will block the thread until the stream is consumed. Using the TransformBlock
approach allows an "asynchronous hash" that is computed as data arrives without using up a thread.
Further to @peter-mourfield 's answer, here is the code that uses ComputeHash()
:
private static string CalculateMd5(string filePathName) {
using (var stream = File.OpenRead(filePathName))
using (var md5 = MD5.Create()) {
var hash = md5.ComputeHash(stream);
var base64String = Convert.ToBase64String(hash);
return base64String;
}
}
Since both the stream as well as MD5 implement IDisposible, you need to use using(...){...}
The method in the code example returns the same string that is used for the MD5 checksum in Azure Blob Storage.
The System.Security.Cryptography.MD5
class contains a ComputeHash
method that takes either a byte[]
or Stream
. Check out the documentation.
This seems like a perfect use case for CryptoStream
(docs).
I've used CryptoStream
for processing unknown-length streams of database results that need to be gzipped and then transferred across the network along with a hash of the compressed file. Inserting a CryptoStream
between the compressor and the file writer allows you to compute the hash on the fly so that it's ready as soon as the file is written.
The basic approach looks like this:
var hasher = MD5.Create();
using (FileStream outFile = File.Create(filePath))
using (CryptoStream crypto = new CryptoStream(outFile, hasher, CryptoStreamMode.Write))
using (GZipStream compress = new GZipStream(crypto, CompressionMode.Compress))
using (StreamWriter writer = new StreamWriter(compress))
{
foreach (string line in GetLines())
writer.WriteLine(line);
}
// at this point the streams are closed so the hash is ready
string hash = BitConverter.ToString(hasher.Hash).Replace("-", "").ToLowerInvariant();
Necromancing.
Two possibilitites in C# .NET Core:
private static System.Security.Cryptography.HashAlgorithm GetHashAlgorithm(System.Security.Cryptography.HashAlgorithmName hashAlgorithmName)
{
if (hashAlgorithmName == System.Security.Cryptography.HashAlgorithmName.MD5)
return (System.Security.Cryptography.HashAlgorithm) System.Security.Cryptography.MD5.Create();
if (hashAlgorithmName == System.Security.Cryptography.HashAlgorithmName.SHA1)
return (System.Security.Cryptography.HashAlgorithm) System.Security.Cryptography.SHA1.Create();
if (hashAlgorithmName == System.Security.Cryptography.HashAlgorithmName.SHA256)
return (System.Security.Cryptography.HashAlgorithm) System.Security.Cryptography.SHA256.Create();
if (hashAlgorithmName == System.Security.Cryptography.HashAlgorithmName.SHA384)
return (System.Security.Cryptography.HashAlgorithm) System.Security.Cryptography.SHA384.Create();
if (hashAlgorithmName == System.Security.Cryptography.HashAlgorithmName.SHA512)
return (System.Security.Cryptography.HashAlgorithm) System.Security.Cryptography.SHA512.Create();
throw new System.Security.Cryptography.CryptographicException($"Unknown hash algorithm \"{hashAlgorithmName.Name}\".");
}
protected override byte[] HashData(System.IO.Stream data,
System.Security.Cryptography.HashAlgorithmName hashAlgorithm)
{
using (System.Security.Cryptography.HashAlgorithm hashAlgorithm1 =
GetHashAlgorithm(hashAlgorithm))
return hashAlgorithm1.ComputeHash(data);
}
or with BouncyCastle:
private static Org.BouncyCastle.Crypto.IDigest GetBouncyAlgorithm(
System.Security.Cryptography.HashAlgorithmName hashAlgorithmName)
{
if (hashAlgorithmName == System.Security.Cryptography.HashAlgorithmName.MD5)
return new Org.BouncyCastle.Crypto.Digests.MD5Digest();
if (hashAlgorithmName == System.Security.Cryptography.HashAlgorithmName.SHA1)
return new Org.BouncyCastle.Crypto.Digests.Sha1Digest();
if (hashAlgorithmName == System.Security.Cryptography.HashAlgorithmName.SHA256)
return new Org.BouncyCastle.Crypto.Digests.Sha256Digest();
if (hashAlgorithmName == System.Security.Cryptography.HashAlgorithmName.SHA384)
return new Org.BouncyCastle.Crypto.Digests.Sha384Digest();
if (hashAlgorithmName == System.Security.Cryptography.HashAlgorithmName.SHA512)
return new Org.BouncyCastle.Crypto.Digests.Sha512Digest();
throw new System.Security.Cryptography.CryptographicException(
$"Unknown hash algorithm \"{hashAlgorithmName.Name}\"."
);
} // End Function GetBouncyAlgorithm
protected override byte[] HashData(System.IO.Stream data,
System.Security.Cryptography.HashAlgorithmName hashAlgorithm)
{
Org.BouncyCastle.Crypto.IDigest digest = GetBouncyAlgorithm(hashAlgorithm);
byte[] buffer = new byte[4096];
int cbSize;
while ((cbSize = data.Read(buffer, 0, buffer.Length)) > 0)
digest.BlockUpdate(buffer, 0, cbSize);
byte[] hash = new byte[digest.GetDigestSize()];
digest.DoFinal(hash, 0);
return hash;
}
Another option could be to use the System.Security.Cryptography.IncrementalHash
class instead.
byte[] DataBrick;
var IncMD5 = IncrementalHash.CreateHash(HashAlgorithmName.MD5);
then you can: accumulate data in the hasher
IncMD5.AppendData(DataBrick,0,DataBrick.Length);
,check the hash value for the data accumulated so far
byte[] hash = IncMD5.GetCurrentHash();
bytesReceived = netStream.Read(DataBrick,0,DataBrick.Length);
IncMD5.AppendData(DataBrick,0,bytesReceived);
,or stop and reset to start accumulating a new hash value
byte[] hash = IncMD5.GetHashAndReset();
Note: it implements iDisposable
IncMD5.Dispose(); // when done, or using(IncMD5){..} if that makes more sense in your scope
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