I'm using UIPinchGestureRecognizer to detect pinch gestures, something like:
- (void) initPinchRecon {
UIPinchGestureRecognizer *pinchRecognizer = [[[UIPinchGestureRecognizer alloc]
initWithTarget:self
action:@selector(Perform_Pinch:)] autorelease];
[self addGestureRecognizer:p开发者_JS百科inchRecognizer];
[pinchRecognizer setScale:20.0f];
}
- (void) Perform_Pinch:(UIPinchGestureRecognizer*)sender{
NSLog(@"PINCH");
}
And it works well to detect a simple pinch gesture: It's possible to determine (or define myself) the angle or orientation of the pinch gesture ?, for example, to differentiate between an horizontal and an vertical pinch gesture ?
A very simple solution is to implement the gesture handler like this:
-(void)handlePinchGesture:(UIPinchGestureRecognizer *)recognizer {
if (recognizer.state != UIGestureRecognizerStateCancelled) {
if (recognizer.numberOfTouches == 2) {
CGPoint firstPoint = [recognizer locationOfTouch:0 inView:recognizer.view];
CGPoint secondPoint = [recognizer locationOfTouch:1 inView:recognizer.view];
CGFloat angle = atan2(secondPoint.y - firstPoint.y, secondPoint.x - firstPoint.x);
// handle the gesture based on the angle (in radians)
}
}
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