I have made a sample application to flip through different layouts in a viewflipper.
XML is basically (pseudo-code)
<ViewFlipper>
<LinearLayout><TextView text:"this is the first page" /></LinearLayout>
<LinearLayout><TextView text:"this is the second page" /></LinearLayout>
<LinearLayout><TextView text:"this is the third page" /></LinearLayout>
</ViewFlipper>
And in Java code,
public boolean onTouchEvent(MotionEvent event)
case MotionEvent.ACTION_DOWN {
oldTouchValue = event.getX()
} case MotionEvent.ACTION_UP {
//depending on Direction, do viewFlipper.showPrevious or viewFlipper.showNext
//after setting appropriate animations with appropriate start/end locations
} case MotionEvent.ACTION_MOVE {
//Depending on the direction
nextScreen.setVisibility(View.Visible)
nextScreen.layout(l, t, r, b) // l computed appropriately
CurrentScreen.layout(l2, t2, r2, b2) // l2 computed appropriately
}
Above pseudo code works well moving linearlayouts inside viewflipper when dragging on the screen (just like the home screen).
The problem is when I do nextScreen.setVisibility(View.VISIBLE). When the next screen is set visible, it flicke开发者_如何学Crs on the screen before moving to its appropriate position. (I guess it is made visible at 0 location.)
Is there a way to load the next screen without making it flicker on the screen? I want it to be loaded (made visible) out of screen so it doesn't flicker.
Thank you very much for your time and help!
+1. I'm having the exact same problem. I tried switching the layout() and setVisible() calls to no effect.
Update: The problem turns out to be the correct sequence in setting the visibility of the nextScreen view. If you set the visibility to VISIBLE before calling layout(), you get the flicker at position 0 as you noticed. But if you call layout() first, it gets ignored because the visibility is GONE. I did two things to fix this:
- Set the visibility to INVISIBLE before first layout() call. This differs from GONE in that the layout() is executed - you just don't see it.
- Set the visibility to VISIBLE asynchronously, so the layout() and related messages are processed first
In code:
case MotionEvent.ACTION_DOWN:
nextScreen.setVisibility(View.INVISIBLE); //from View.GONE
case MotionEvent.ACTION_MOVE:
nextScreen.layout(l, t, r, b);
if (nextScreen.getVisibility() != View.VISIBLE) {
//the view is not visible, so send a message to make it so
mHandler.sendMessage(Message.obtain(mHandler, 0));
}
private class ViewHandler extends Handler {
@Override
public void handleMessage(Message msg) {
nextScreen.setVisibility(View.VISIBLE);
}
}
More elegant/easier solutions are welcome!
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