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Process.Start returns null

开发者 https://www.devze.com 2023-01-11 15:27 出处:网络
I\'m writing a program that launches a random file in s directory. the file can be of any type, but mostly video or image files.

I'm writing a program that launches a random file in s directory. the file can be of any type, but mostly video or image files. Each time I launch a file I want to close the previous opened one.

Code :

string FolderSelected = "";
string FileName = "";
P开发者_StackOverflow社区rocess proc;
            
List<string> FilesDisplayed = new List<string>();

private void button2_Click(object sender, EventArgs e)
{
    if (FolderSelected == string.Empty)
        FolderSelected = Properties.Settings.Default.FilesDefaultFolder;

    if (proc != null)
    {
        proc.CloseMainWindow();
        proc.Close();
    }
    FileName = FetchRandomFile();
    proc = Process.Start(FileName);
}

Problem is, that I keep getting proc = null (the file is launched properly) and I cannot fetch the previously opened process in order to close it. I know that .NET reuses processes and that's why it returns Null but I need to override this behavior.


EDIT: Thanks to leppie's comment, I suspect I know the answer: my guess is that you're "starting" something like an image, and it's reusing an existing process to open the document instead of creating a new one.

I've reproduced this with this simple test app:

using System;
using System.Diagnostics;

public class Test
{
    static void Main()
    {
        Process proc = Process.Start("image.tif");
        Console.WriteLine(proc == null);
    }
}

This prints "true" because it's using dllhost.exe to host the Windows Image Viewer, rather than creating a new process.


To fix this problem, you have to set UseShellExecute to false to bypass the shell.

Instead of

Process.Start("filename", "args")

use

Process.Start(new ProcessStartInfo() {
    FileName = "filename",
    Arguments = "args",
    UseShellExecute = false
});


You are declaring 'proc' at method scope, so of course it will always be null when checked at the top of that method. If you want the reference to live beyond the function, declare it is a class level variable.

You are spawning a process each time (probably), Process.Start is not returning null, but you simply lose the reference to it when i goes out of scope.


That won't even compile (definite assignment). As a method variable, proc is local only to the declaring method(/scope) - i.e. button2_Click, which explains why you can't retain values. If proc is meant to persist between calls, promote it to a field (per-instance variable):

Process proc;
private void button2_Click(object sender, EventArgs e)
{
    if (proc != null)
    ...
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