i used this method to handle shake event on my app , but i have huge problem that drive me crazy !
i use this method : http://www.iphonedevsdk.com/forum/iphone-sdk-development/55087-iphone-shake-detection-problem.html#post230283
but the problem is app detect multiple times shake event !
2010-08-10 14:06:43.700 APP[406:207] SHAKED
2010-08-10 14:06:44.340 APP[406:207] SHAKED
2010-08-10 14:06:44.692 APP[406:207] SHAKED
2010-08-10 14:06:44.868 APP[406:207] SHAKED
2010-08-10 14:06:45.044 APP[406:207] SHAKED
2010-08开发者_开发百科-10 14:06:45.172 APP[406:207] SHAKED
2010-08-10 14:06:45.332 APP[406:207] SHAKED
2010-08-10 14:06:45.492 APP[406:207] SHAKED
2010-08-10 14:06:45.644 APP[406:207] SHAKED
how cab i handle it ?
You have to debounce the data before it is usable. The principle is quite simple, once you read a SHAKE
just ignore all values for the next second or so.
You might want to consider making the sensitivity (delay) configurable.
Example code:
NSDate *start = [NSDate date];
-(void)method:(UIAccelerometer *)accelerometer {
NSTimeInterval timeInterval = [start timeIntervalSinceNow];
/* if our last shake was more than 1 second ago */
if(timeInterval > 1.0){
/* do yourthing here */
start = [NSDate date];
}
}
Probably the problem is that you detect every slight change of the accelerometer data. I use the following code to detect average shake:
- (void) accelerometer:(UIAccelerometer *)accelerometer didAccelerate:(UIAcceleration *)acceleration
{
if(sqrt(acceleration.x*acceleration.x + acceleration.y*acceleration.y + acceleration.z*acceleration.z)>3.0)
{
[self DoSomething];
}
}
You can change 3.0 value to detect stronger/lighter shakes
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