I have (what I thought was) a straightforward BufferStrategy for a JFrame. It is created like so:
// Buffer
container.createBufferStrategy(2);
strategy = container.getBufferStrategy();
However, occassionally I receive the following error (which points to the first line of the preceeding snippet开发者_开发知识库 as the offending item) :
java.lang.IllegalStateException: Buffers have not been created
This error is peculiar as it comes and goes - sometimes it is triggered, sometimes not. I suspect this means it's a threading issue. Does anyone have any pointers as to what might be going on here? I'm a little at a loss, since I'm already trying to do what Java says it wants me to do!
edit: full trace:
Exception in thread "main" java.lang.IllegalStateException: Buffers have not been created
at sun.awt.windows.WComponentPeer.getBackBuffer(WComponentPeer.java:877)
at java.awt.Component$FlipBufferStrategy.getBackBuffer(Component.java:3815)
at java.awt.Component$FlipBufferStrategy.updateInternalBuffers(Component.java:3800)
at java.awt.Component$FlipBufferStrategy.createBuffers(Component.java:3791)
at java.awt.Component$FlipBufferStrategy.<init>(Component.java:3730)
at java.awt.Component$FlipSubRegionBufferStrategy.<init>(Component.java:4253)
at java.awt.Component.createBufferStrategy(Component.java:3612)
at java.awt.Window.createBufferStrategy(Window.java:3015)
at java.awt.Component.createBufferStrategy(Component.java:3536)
at java.awt.Window.createBufferStrategy(Window.java:2990)
The frame needs to be displayable when you call createBufferStrategy
. Also as camickr has pointed out you need to call it from the EDT.
One way to ensure this is to extend JFrame
and override addNotify
:
class MyFrame extends JFrame {
public void addNotify() {
super.addNotify();
// Buffer
createBufferStrategy(2);
strategy = getBufferStrategy();
}
}
Swing components are double buffered by default, so there is no need to play around with a BufferStrategy.
However when you get random errors like that its usually because code is not executed on the EDT. Read the section from the Swing tutorial on Concurrency for more information.
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