I am trying to use the Boost Graph Library. I want to print out a topological sort for my graph. However the output I want on my graph is the actual names of the vertex, not the number positions. For example, on the following example:
typedef boost::adjacency_list<vecS, vecS, directedS,
property<vertex_name_t, std::string>,
property<edge_weight_t, int> > Graph;
typedef boost::graph_traits<Graph>::vertex_descriptor Vertex;
typedef std::vector< Vertex > container;
Graph g;
BOOST_CHECK(read_graphviz(in, g, dp, "id"));
container c;
topological_sort(g, std::back_inserter(c));
std::cout << "A topological ordering: ";
for ( container::reverse_iterator ii=c.rbegin(); ii!=c.rend(); ++ii)
std::cout <<*ii<<" ";
std:: cout <<std::endl;
I get the following output:
A topological ordering: 45 40 41 34 35 33 43 30 31 36 32 26 27 25 23 24 19 46 47 18 48开发者_开发技巧 17 20 21 49 50 16 51 15 44 14 22 42 13 37 38 9 11 28 29 12 7 39 6 8 5 10 3 4 0 2 1
Those values are the positions of the ordered vertices, but I would rather have the name of each vertex. Does anyone know how to do this?
I've always felt it easier to work with custom Node/Edge classes when using BGL:
struct Node {
int x;
int y;
std::string name;
};
struct Edge {
int weight;
};
//boost:: qualifiers removed for brevity
typedef adjacency_list<vecS, vecS, directedS, Node, Edge> Graph;
...
{
Graph g;
Graph::vertex_descriptor v = ...;
g[v].x = 1;
std::cout << g[v].name << std::endl;
}
But yes, as *ii
is a vertex descriptor, you should be able to use it in the way @Tom Sirgedas mentioned. (Who posted his answer while I was writing mine)
Hmm, this generic programming confuses me :) Try this code. It should compile, at least!
std::cout << get(vertex_name, g, *ii) << " ";
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