UITextAutocorrectionTypeNo didn't work for me.
I'm working on a crossword app for the iPhone. The questions are in UITextViews and I use UITextFields for the User-Input of each letter. By touching a question(UITextView), the TextField for the first answer char becomesFirstResponder.
It all works fine but the UITextViews are still spell checking and mark the wrong words in the question, even if I set them UITextAutocorrectionTypeNo .
//init of my Riddle-Class
...
for (int i = 0; i < theQuestionSet.questionCount; i++) {
Question *myQuestion = [theQuestionSet.questionArray objectAtIndex:i];
int fieldPosition = theQuestionSet.xSize * myQuestion.fragePos.y + myQuestion.fragePos.x;
CrosswordTextField *myQuestionCell = [crosswordCells objectAtIndex:fieldPosition];
questionFontSize = 6;
CGRect textViewRect = myQuestionCell.frame;
UITextView *newView = [[UITextView alloc] initWithFrame: textViewRect];
newView.text = myQuestion.frageKurzerText;
newView.backgroundColor = [UIColor colorWithRed: 0.5 green: 0.5 blue: 0.5 alpha: 0.0 ];
newView.scrollEnabled = NO;
newView.userInteractionEnabled = YES;
[newView setDelegate:self];
newView.textAlignment = UITextAlignmentLeft;
newView.textColor = [UIColor whiteColor];
newView.font = [UIFont systemFontOfSize:questionFontSize];
newView.autocorrectionType = UITextAutocorrectionTypeNo;
[textViews addObject:newView];
[zoomView addSubview:newView];
[newView release];
}
...
//UITextView delegate method开发者_StackOverflowe in my Riddle-Class
-(BOOL)textViewShouldBeginEditing:(UITextView *)textView {
textView.autocorrectionType = UITextAutocorrectionTypeNo;
for (int i = 0; i < [questionSet.questionArray count]; i++) {
if ([[[questionSet.questionArray objectAtIndex:i] frageKurzerText] isEqualToString:textView.text]) {
CrosswordTextField *tField = [self textfieldForPosition:
[[questionSet.questionArray objectAtIndex:i] antwortPos]];
markIsWagrecht = [[questionSet.questionArray objectAtIndex:i] wagrecht];
if ([tField isFirstResponder]) [tField resignFirstResponder];
[tField becomeFirstResponder];
break;
}
}
return NO;
}
I don't call UITextView on any other place.
I had the same problem. The solution is very simple but not documented: You can only change the properties defined in the UITextInputTraits
protocol while the UITextView
in question is NOT the first responder. The following lines fixed it for me:
[self.textView resignFirstResponder];
self.textView.autocorrectionType = UITextAutocorrectionTypeNo;
[self.textView becomeFirstResponder];
Hope this helps somebody.
One potentially-helpful tip following from Engin Kurutepe's answer:
If you have subclassed UITextView, you can override the UITextInputTraits
in the subclass implementation of becomeFirstResponder
, something like this:
-(BOOL)becomeFirstResponder {
self.spellCheckingType = UITextSpellCheckingTypeNo;
self.autocorrectionType = UITextAutocorrectionTypeNo;
self.autocapitalizationType = UITextAutocapitalizationTypeNone;
return [super becomeFirstResponder];
}
There is then no need to explicitly resign
/becomeFirstResponder
around your trait changes.
Important
Disabling spell check will NOT update the UI of the red-line until the text itself is also updated. Simply setting the spellCheck to NO is not enough.
To force a UI update, set the spellcheck property to NO, then toggle the text blank then back, like so:
_textView.spellCheckingType = UITextSpellCheckingTypeNo;
NSString *currentText = _textView.text;
NSAttributedString *currentAttributedText = _textView.attributedText;
_textView.text = @"";
_textView.attributedText = [NSAttributedString new];
_textView.text = currentText;
if (currentAttributedText.length > 0) {
_textView.attributedText = currentAttributedText;
}
Got a solution but it's not really how it should be. If someone knows something better, please tell me.
The autocorrection executes, after the first touche. So I alloc a new UITextView and set him like the touched TextView. Then I replace the touched textView with my new TextView. So every UITextView instance could only be touched once and disappears. :)
//UITextView delegate method in my Riddle-Class
-(BOOL)textViewShouldBeginEditing:(UITextView *)textView {
...CODE FROM FIRST POST HERE...
// ADDED CODE:
for (int i = 0; i < [textViews count]; i++) {
if (textView == [textViews objectAtIndex:i]) {
UITextView *trickyTextView = [[UITextView alloc] initWithFrame:textView.frame];
trickyTextView.text = textView.text;
trickyTextView.font = textView.font;
trickyTextView.autocorrectionType = UITextAutocorrectionTypeNo;
trickyTextView.textColor = textView.textColor;
trickyTextView.backgroundColor = textView.backgroundColor;
trickyTextView.delegate = self;
trickyTextView.scrollEnabled = NO;
[textViews replaceObjectAtIndex:i withObject:trickyTextView];
[textView removeFromSuperview];
[zoomView addSubview:trickyTextView];
[trickyTextView release];
break;
}
}
return NO;
}
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