I am trying to write to different pieces of a large file using multiple threads, just like a segmented file downloader would do.
My question is, what is the safe way to do this? Do I open the file for writing, create my threads, passing the Stream object to each thread? I don't want an error to occur because multiple threads are accessing the same object at potent开发者_如何转开发ially the same time.
This is C# by the way.
I would personally suggest that you fetch the data in multiple threads, but actually write to it from a single thread. It's likely to be considerably simpler that way. You could use a producer/consumer queue (which is really easy in .NET 4) and then each producer would feed pairs of "index, data". The consumer thread could then just sequentially seek, write, seek, write etc.
If this were Linux programming, I would recommend you look into the pwrite()
command, which writes a buffer to a file at a given offset. A cursory search of C# documentation doesn't turn up anything like this however. Does anyone know if a similar function exists?
Although one might be able to open multiple streams pointing to the same file, and use a different stream in each thread, I would second the advice of using a single thread for the writing absent some reason to do otherwise. Even if two or more threads can safely write to the same file simultaneously, that doesn't mean it's a good idea. It may be helpful to have the unified thread attempt to sequence writes in a sensible order to avoid lots of random seeking; the performance benefit from that would depend upon how effectively the OS could cache and schedule random writes. Don't go crazy optimizing such things if it turns out the OS does a good job, but be prepared to add some optimization if the OS default behavior turns out to perform poorly.
精彩评论