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How to save an instance of a custom class in onSaveInstanceState?

开发者 https://www.devze.com 2023-01-06 09:46 出处:网络
I created an instance of a cust开发者_StackOverflowom class RestaurantList to hold my data (a list of restaurant data received from a web service as json data).

I created an instance of a cust开发者_StackOverflowom class RestaurantList to hold my data (a list of restaurant data received from a web service as json data).

How can I save it in onSaveInstanceState?


Custom objects can be saved inside a Bundle when they implement the interface Parcelable. Then they can be saved via:

    @Override
    public void onSaveInstanceState(Bundle outState) {
        super.onSaveInstanceState(outState);
        outState.putParcelable("key", myObject);
    }

Basically the following methods must be implemented in the class file:

 public class MyParcelable implements Parcelable {
     private int mData;

     public int describeContents() {
         return 0;
     }

     /** save object in parcel */
     public void writeToParcel(Parcel out, int flags) {
         out.writeInt(mData);
     }

     public static final Parcelable.Creator<MyParcelable> CREATOR
             = new Parcelable.Creator<MyParcelable>() {
         public MyParcelable createFromParcel(Parcel in) {
             return new MyParcelable(in);
         }

         public MyParcelable[] newArray(int size) {
             return new MyParcelable[size];
         }
     };

     /** recreate object from parcel */
     private MyParcelable(Parcel in) {
         mData = in.readInt();
     }
 }


I know "that this case is cold", but because i found this thread first, when I was searching for exactly the same thing (and found an answer by now):

Imagine Bundle as an XML file. If you create a new <BUNDLE name="InstanceName" type="ClassName"> you can freely add elements and attributes in a fresh and empty namespace.

When onSaveInstance(Bundle outState) of your MainActivity is called (you can also force this in onPause), you can create a new: Bundle b = new Bundle();

Then call your (probably not inherited and not overriden) custom Method onSaveInstance(Bundle b) in your own class with your newly created Bundle b. Then (in onSaveInstance(Bundle outState)) of your MainActivity, call outState.putBundle("StringClassAndInstanceName", b);

When you find this string in onCreate, you can either use a switch/case to recreate this object or (better) have a factory function in your custom class to work with Bundle and "StringClassAndInstanceName".


Kotlin Solution: For custom class save in onSaveInstanceState you can be converted your class to JSON string and restore it with Gson convertion. The following example is for Fragment and Activity:

For Activity:

For put class in saveInstanceState:

override fun onSaveInstanceState(outState: Bundle) {
        super.onSaveInstanceState(outState)
        val gson = Gson()
        val json = gson.toJson(your_custom_class)
        outState.putString("CUSTOM_CLASS", json)
    }

Restore class:

 override fun onRestoreInstanceState(savedInstanceState: Bundle) {
    super.onRestoreInstanceState(savedInstanceState)
    val json = savedInstanceState?.getString("CUSTOM_CLASS")
    if (!json!!.isEmpty()) {
        val gson = Gson()
        testBundle = gson.fromJson(json, Session::class.java)
    }
 }

You can restore it on Activity onCreate also.

For fragment:

For put class in saveInstanceState:

 override fun onSaveInstanceState(outState: Bundle) {
        super.onSaveInstanceState(outState)
        val gson = Gson()
        val json = gson.toJson(customClass)
        outState.putString("CUSTOM_CLASS", json)
    }

Restore class:

 override fun onActivityCreated(savedInstanceState: Bundle?) {
        super.onActivityCreated(savedInstanceState)
        if (savedInstanceState != null) {
            val json = savedInstanceState.getString("CUSTOM_CLASS")
            if (!json!!.isEmpty()) {
                val gson = Gson()
                val customClass: CustomClass = gson.fromJson(json, CustomClass::class.java)
            }
        }
    }


Custom objects can be saved inside a Bundle when they implement the interface Serializable

Then they can be saved via:

override fun onSaveInstanceState(outState: Bundle) {
        super.onSaveInstanceState(outState)
        outState.putSerializable("key", myObject)
}

Suppose myObject is object of class CustomClass and CustomClass implement the interface Serializable

Since the expected value in outState.putSerializable will be of type Serializable, you can pass myObject (you can send object of child class where parent class object is expected)

Then they can be used via:

override fun onCreate(savedInstanceState: Bundle?) {
    if (savedInstanceState != null) {
        myObject = savedInstanceState.getSerializable("key") as CustomClass
    }
}


Check this answer.

Basically you have to save it inside a Bundle.


Custom class objects can be converted to JSON and stored in the bundle as a string. The following example is for Fragments.

@Override
public void onSaveInstanceState(Bundle outState) {
    super.onSaveInstanceState(outState);
    Gson gson = new Gson();
    String json= gson.toJson(customClass);
    outState.putString("CUSTOM_CLASS", json);
}

public void onActivityCreated(@Nullable Bundle savedInstanceState) {
    super.onActivityCreated(savedInstanceState);

    if(savedInstanceState != null) {
        String json= savedInstanceState.getString("CUSTOM_CLASS");
        if(!json.isEmpty()) {
        Gson gson = new Gson();
            CustomClass customClass = gson.fromJson(json, CustomClass.class);
        }
    }
}

For Activities, override onRestoreInstanceState method instead.

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