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The right tool for the job (3d Modeling) [closed]

开发者 https://www.devze.com 2023-01-06 02:37 出处:网络
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Closed. This question does not meet Stack Overflow guidelines. It i开发者_JS百科s not currently accepting answers.

Questions asking us to recommend or find a tool, library or favorite off-site resource are off-topic for Stack Overflow as they tend to attract opinionated answers and spam. Instead, describe the problem and what has been done so far to solve it.

Closed 9 years ago.

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I am looking at xna development studio, and i like what i'v seen so far.

What tool would you recogmend for creating 3d models that i can import.

I would like the answer to be based on the following:

  1. Most Important - Ease of use
  2. Learning curve
  3. Features
  4. Compatibility with other 3d engines
  5. cost

Thanx guys


A lot of people are fond of Blender. It's free and has a very large community.

I found it relatively easy to learn - given some prior experience with 3d. I could see it being a good tool to learn 3d modeling basics too.

As far as features, I never ran into anything I couldn't do with it. That's a very broad question. I get the impression you're a beginner, so I think it would take awhile for you to outgrow it.

It outputs nearly all common file formats, so compatibility will not likely be an issue.


Blender is the way to go, unless you are willing the dish out a bunch of money(even so blender compares great). Though if you are just starting off, I would recommend 2d and then go to 3d afterwards

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