What is the difference开发者_Go百科 between them and how are they used? Can anyone point me to examples?
Specifically, how do you "write" to the stream in both cases and how do you recover and output (i.e. to the screen) the text that had been written to it?
Also, the "screen" output is itself a stream right? Maybe I don't understand streams well enough. This can also be saved to a file of course, I know. Would all of these use fprintf
/ fscanf
, etc?
cerr
is the C++ stream and stderr
is the C file handle, both representing the standard error output.
You write to them the same way you write to other streams and file handles:
cerr << "Urk!\n";
fprintf (stderr, "Urk!\n");
I'm not sure what you mean by "recover" in this context, the output goes to standard error and that's it. The program's not meant to care about it after that. If you mean how to save it for later, from outside the program, see the next paragraph.
By default, they'll go to your terminal but the output can be redirected elsewhere with something like:
run_my_prog 2>error.out
And, yes, the "screen" output is a stream (or file handle) but that's generally only because stdout/cout
and stderr/cerr
are connected to your "screen" by default. Redirection will affect this as in the following case where nothing will be written to your screen:
run_my_prog >/dev/null 2>&1
(tricky things like writing directly to /dev/tty
notwithstanding). That snippet will redirect both standard output and standard error to go to the bit bucket.
What is the difference between them
stderr
is a FILE*
, and part of the standard C library. cerr
is an ostream
, and part of the standard C++ library.
Also, the "screen" output is itself a stream right?
Yes, it is. But there are actually two streams that write to the screen by default: stdout
/cout
is for normal output and stderr
/cerr
is for error messages. This is useful for redirection: You can redirect stdout
to a file but still have your error messages on the screen.
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