I'm curious, does the anisotropic texture fil开发者_如何学运维tering increase the memory usage? And how to calculate it?
AFAIK it doesn't, but it requires mipmaps, which increase the texture memory usage by 33%.
I'm curious, does the anisotropic texture fil开发者_如何学运维tering increase the memory usage? And how to calculate it?
AFAIK it doesn't, but it requires mipmaps, which increase the texture memory usage by 33%.
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