I have a "set" data type:
template <class V>
struct Set {
void add(const V& value) {}
};
I want to write a top-level function version of Set::add
.
t开发者_运维技巧emplate <class V>
void add(const Set<V>& set, const V& value) {}
This doesn't quite work with string literals:
Set<const char*> set;
const char* val = "a";
set.add(val); // ok
set.add("a"); // ok
add(set, val); // ok
add(set, "a"); // ERROR
add<const char*>(set, "a"); // ok
The error message (g++ 4.2.4):
no matching function for call to ‘add(Set<const char*>&, const char [2])’
It looks it has something to do with the fact that "a"
has type const char[2]
and not const char*
. Does anybody know how to get this to work?
The problem is that V
gets one type for the left parameter, and another type for the right one. I suspect you also want to be able to say add(setOfLong, 0)
- but with that template you couldn't. I recommend to add a separate template parameter to solve this
template <class SetV, class V>
void add(const Set<SetV>& set, const V& value) {}
There's another way to solve this problem (forget where I saw it...).
You can use an "Identity" type wrapper to have the compiler not take a type into account when performing inference.
template <T>
struct Identity {
typedef T type;
};
Then define "add" like this:
template <class V>
void add(const Set<V>& set, const typename Identity<V>::Type& value) {}
This causes 'V' to be deduced solely based on the first argument type. Once that's determined, it goes ahead and uses it for the second argument, which works fine.
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