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What is the best way to find a process's memory allocations in terms of C# objects

开发者 https://www.devze.com 2023-01-03 23:24 出处:网络
I have written various C# console based applications, some of them long running some n开发者_开发问答ot, which can over time have a large memory foot print. When looking at the windows perofrmance mon

I have written various C# console based applications, some of them long running some n开发者_开发问答ot, which can over time have a large memory foot print. When looking at the windows perofrmance monitor via the task manager, the same question keeps cropping up in my mind; how do I get a break down of the number objects by type that are contributing to this footprint; and which of those are f-reachable and those which aren't and hence can be collected. On numerous occasions I've performed a code inspection to ensure that I am not unnecessarily holding on objects longer than required and disposing of objects with the using construct. I have also recently looked at employing the CG.Collect method when I have released a large number of objects (for example held in a collection which has just been cleared). However, I am not so sure that this made that much difference, so I threw that code away. I am guessing that there are tools in sysinternals suite than can help to resolve these memory type quiestions but I am not sure which and how to use them. The alternative would be to pay for a third party profiling tool such as JetBrains dotTrace; but I need to make sure that I've explored the free options first before going cap in hand to my manager.


There is the CLR Profiler that lets you review various object graphs (I've never used it):

http://www.microsoft.com/downloads/details.aspx?FamilyID=86ce6052-d7f4-4aeb-9b7a-94635beebdda&displaylang=en

Of course, ANTS Profiler (free trial) is an often recommended profiler. You shouldn't need to manually garbage collect, the GC is a very intelligently built solution that will likely be more optimal than any manual calls you do. A better approach is to be minimalist with the number of objects you keep in memory - and be rid of memory-heavy objects as soon as possible if memory is priority.

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