Transparent persistence allows you to use regular objects instead of a database. The objects are automatically read from and written to disk. Examples of such systems are Gemstone and Rucksack (for common lisp).
Simplified version of what they do: if you access foo.开发者_如何学Cbar
and bar is not in memory, it gets loaded from disk. If you do foo.bar = baz
then the foo
object gets updated on disk. Most systems also have some form of transactions, and they may have support for sharing objects across programs and even across a network.
My question is what are the different techniques for implementing these kind of systems and what are the trade offs between these implementation approaches?
I've used such a system (ObjectStore) on several projects, most notably a commercial credit risk system, and a system for optimising flow in oil pipeline networks. The question about implementation is too complex to discuss here, but as for trade-offs between such systems and relational databases:
Object DB advantages:
very very fast - for some queries they can be 100 to 1000 times faster than a relational database. In fact the risk system I designed could not (according to Sybase themselves) be implemented on a SQL database.
very easy to integrate with C++ code - no impedance matching layers needed.
limited number of GUI libraries available for bread-and-butter CRUD apps
Relational advantages:
ad hoc queries much, much easier and faster than for Object DBs.
about a million tools to manage the database
very easy to create GUI apps
lots of people have RDBMS experience
But of course, as with all tools, you don't have to choose one. The risk app I wrote imported data from a Sybase database, and the pipeline from Oracle.
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