Was wondering how to inline a usage of fbstp on a 32 bit I86 architecture. I tried something like
int main( )
{
double foo = 100.0;
long bar = 0;
asm( "pushl %1; fbstp %0"
: "=m"(bar)
: "r"(foo)
);
...
But bar is unchanged. I have tried reading everything I can find on this but most example simply do things like add two integers together. I can’t find any that talk about pushing operands onto the stack and what I should be doing when an instruction like fbstp writes 80 bits of data back to memory ( i.e. what C type to use ) and how to specify it in the asm syntax.
Also on x86-64 there seems to be a pushq and no pushl but fbstp still exists whereas fbst开发者_StackOverflow中文版q does not. Is there some other magic for 64 bit.
There's an example here: http://bap.ece.cmu.edu/download/bap-0.1/VEX/test/test-i386.c
which seems to suggest doing something like this:
unsigned short bcd[5];
double a;
asm("fbstp %0" : "=m" (bcd[0]) : "t" (a) : "st");
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