I've written a game in C# with SDL.NET and OpenGL. I want to add a menu to it, for which I need Qt. What bindings do you recommend for Qt in C#?
- Qyoto? (apparently it's still unstable in Windows.)
- qt4dotne开发者_运维技巧t?
- other?
Requirements:
- fast
- should just work and be polished - i.e. no weird problems at every step
- integration with the buildsystem, uic, resources, etc, should work well
In fact I'd appreciate any experiences that you can share about using Qt with C#.
Edit: I'm now in the middle of a major project using qt4dotnet together with OpenTK. Feel free to ask me questions.
I think the QT Bindings for C#/.NET are not working like you wanna have it. The main problem is that there is no real community which is continuing work on these projects.
EDIT: The QTSharp project is getting some love and I think, this could be something to work with (Link: https://github.com/ddobrev/QtSharp)
Have You looked at QtSharp? Seems project is in development.
精彩评论