Has anyone implemented the DIRAC2 library from http://www.dspdimension.com/technology-licensing/dirac2-iphone/ for real time pitch correction on the iPhone? The library doesn't appear to support real time processing but perhaps someone ha开发者_如何学Gos done it?
Thx
I integrated DIRAC2 into an iPhone app so I could modify the playback speed, and it does indeed work in real-time on an iPhone 4. I had to use the lowest possible settings to keep the CPU usage down, but it does play without any skips and I am able to change the playback speed seamlessly.
Running the same project on a 3GS device yielded lesser results - namely that the audio had enough skipping that it wasn't really usable. One caveat to this, though, is that I was running my test on the free version of DIRAC2 which only supports a 44100 sample rate, which is much higher than I need. If the pro version is used and you slash the sample rate down to 22050 or lower, it might work on a 3GS, but don't quote me on that.
Anything older than a 3GS has absolutely no chance of real-time playback.
Hope this helps.
Confirmed from DSP Dimensions, that the current DIRAC2 library will not work in real time.
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