I have bullet physics set up and working on the iPhone but now I want to implement some sort of path finding with it.
The problem is I have no idea where to start, the level is pretty simple just a lot of pillars that I want the 'bad guys' to navigate around to get to the player character.
Do you have any suggestions or are there any tutorials you recom开发者_运维问答mend for pathfinding using this on the iPhone?
You can use A* (and optionally OpenSteer).
- A* for ObjC: http://bravobug.com/news/?p=118
- OpenSteer http://opensteer.sourceforge.net/
- XNA sample http://www.stevecavanagh.com/portfolio/12/opensteer-plugins
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