Let's say I've got a window for which I want to simulate a mouse click at a specific x, y coordinate. I already have the hwnd b开发者_开发百科ut I'm not sure how to construct the lParam. I've used SendMessage in the past to click on buttons, etc., but I knew their hwnds. Any help would be greatly appreciated. I also can't help but wonder if I'm going about this the right way. My end goal is clicking on a certain user on skype main window (for example). I used EnumChildWindows to find all the main window's children, but couldn't find the right one. So figured I would try to 'click' on it using coordinates.
I think this is good one for you, you can use by direct or import this to your python program.
"""mousemacro.py defines the following functions:
click() -- calls left mouse click
hold() -- presses and holds left mouse button
release() -- releases left mouse button
rightclick() -- calls right mouse click
righthold() -- calls right mouse hold
rightrelease() -- calls right mouse release
middleclick() -- calls middle mouse click
middlehold() -- calls middle mouse hold
middlerelease() -- calls middle mouse release
move(x,y) -- moves mouse to x/y coordinates (in pixels)
getpos() -- returns mouse x/y coordinates (in pixels)
slide(x,y) -- slides mouse to x/y coodinates (in pixels)
also supports optional speed='slow', speed='fast'
"""
from ctypes import*
from ctypes.wintypes import *
from time import sleep
import win32ui
__all__ = ['click', 'hold', 'release', 'rightclick', 'righthold', 'rightrelease', 'middleclick', 'middlehold', 'middlerelease', 'move', 'slide', 'getpos']
# START SENDINPUT TYPE DECLARATIONS
PUL = POINTER(c_ulong)
class KeyBdInput(Structure):
_fields_ = [("wVk", c_ushort),
("wScan", c_ushort),
("dwFlags", c_ulong),
("time", c_ulong),
("dwExtraInfo", PUL)]
class HardwareInput(Structure):
_fields_ = [("uMsg", c_ulong),
("wParamL", c_short),
("wParamH", c_ushort)]
class MouseInput(Structure):
_fields_ = [("dx", c_long),
("dy", c_long),
("mouseData", c_ulong),
("dwFlags", c_ulong),
("time",c_ulong),
("dwExtraInfo", PUL)]
class Input_I(Union):
_fields_ = [("ki", KeyBdInput),
("mi", MouseInput),
("hi", HardwareInput)]
class Input(Structure):
_fields_ = [("type", c_ulong),
("ii", Input_I)]
class POINT(Structure):
_fields_ = [("x", c_ulong),
("y", c_ulong)]
# END SENDINPUT TYPE DECLARATIONS
# LEFTDOWN = 0x00000002,
# LEFTUP = 0x00000004,
# MIDDLEDOWN = 0x00000020,
# MIDDLEUP = 0x00000040,
# MOVE = 0x00000001,
# ABSOLUTE = 0x00008000,
# RIGHTDOWN = 0x00000008,
# RIGHTUP = 0x00000010
MIDDLEDOWN = 0x00000020
MIDDLEUP = 0x00000040
MOVE = 0x00000001
ABSOLUTE = 0x00008000
RIGHTDOWN = 0x00000008
RIGHTUP = 0x00000010
FInputs = Input * 2
extra = c_ulong(0)
click = Input_I()
click.mi = MouseInput(0, 0, 0, 2, 0, pointer(extra))
release = Input_I()
release.mi = MouseInput(0, 0, 0, 4, 0, pointer(extra))
x = FInputs( (0, click), (0, release) )
#user32.SendInput(2, pointer(x), sizeof(x[0])) CLICK & RELEASE
x2 = FInputs( (0, click) )
#user32.SendInput(2, pointer(x2), sizeof(x2[0])) CLICK & HOLD
x3 = FInputs( (0, release) )
#user32.SendInput(2, pointer(x3), sizeof(x3[0])) RELEASE HOLD
def move(x,y):
windll.user32.SetCursorPos(x,y)
def getpos():
global pt
pt = POINT()
windll.user32.GetCursorPos(byref(pt))
return pt.x, pt.y
def slide(a,b,speed=0):
while True:
if speed == 'slow':
sleep(0.005)
Tspeed = 2
if speed == 'fast':
sleep(0.001)
Tspeed = 5
if speed == 0:
sleep(0.001)
Tspeed = 3
x = getpos()[0]
y = getpos()[1]
if abs(x-a) < 5:
if abs(y-b) < 5:
break
if a < x:
x -= Tspeed
if a > x:
x += Tspeed
if b < y:
y -= Tspeed
if b > y:
y += Tspeed
move(x,y)
def click():
windll.user32.SendInput(2,pointer(x),sizeof(x[0]))
def hold():
windll.user32.SendInput(2, pointer(x2), sizeof(x2[0]))
def release():
windll.user32.SendInput(2, pointer(x3), sizeof(x3[0]))
def rightclick():
windll.user32.mouse_event(RIGHTDOWN,0,0,0,0)
windll.user32.mouse_event(RIGHTUP,0,0,0,0)
def righthold():
windll.user32.mouse_event(RIGHTDOWN,0,0,0,0)
def rightrelease():
windll.user32.mouse_event(RIGHTUP,0,0,0,0)
def middleclick():
windll.user32.mouse_event(MIDDLEDOWN,0,0,0,0)
windll.user32.mouse_event(MIDDLEUP,0,0,0,0)
def middlehold():
windll.user32.mouse_event(MIDDLEDOWN,0,0,0,0)
def middlerelease():
windll.user32.mouse_event(MIDDLEUP,0,0,0,0)
if __name__ == "__main__":
speed = 10
for i in range(1000//speed):
move(i*speed, i*speed)
sleep(0.01)
You can use the low level windows api thanks to ctypes. See an example below (adapted from something i didn't test it but it should be ok)
import ctypes
MOUSEEVENTF_MOVE = 0x0001 # mouse move
MOUSEEVENTF_ABSOLUTE = 0x8000 # absolute move
MOUSEEVENTF_MOVEABS = MOUSEEVENTF_MOVE + MOUSEEVENTF_ABSOLUTE
MOUSEEVENTF_LEFTDOWN = 0x0002 # left button down
MOUSEEVENTF_LEFTUP = 0x0004 # left button up
MOUSEEVENTF_CLICK = MOUSEEVENTF_LEFTDOWN + MOUSEEVENTF_LEFTUP
def click(x, y):
#move first
x = 65536L * x / ctypes.windll.user32.GetSystemMetrics(0) + 1
y = 65536L * y / ctypes.windll.user32.GetSystemMetrics(1) + 1
ctypes.windll.user32.mouse_event(MOUSEEVENTF_MOVEABS, x, y, 0, 0)
#then click
ctypes.windll.user32.mouse_event(MOUSEEVENTF_CLICK, 0, 0, 0, 0)
Update: I didn't test the code below but I think that it should help you to write something to get the child position. Then you can try to click at the correct position.
CHILD= None
def the_callback(child_hwnd, regex):
'''Pass to win32gui.EnumWindows() to check all the opened windows'''
if re.match(regex, win32gui.GetWindowText(child_hwnd)):
CHILD= child_hwnd
win32gui.EnumChildWindows(hwnd, the_callback, regex)
if CHILD:
(x_tl, y_tl, x_br, y_br) = win32gui.GetWindowRect(CHILD)
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