var blockGraphics : Graphics = null;
blockGraphics.clear();
blockGraphics.beginFill(255);
blockGraphics.drawRect(10,10,10,10);
I am trying to simply开发者_如何学Go draw a rectangle but nothing appears on the screen. What am i missing?
Afaik you can't instantiate graphics class.. you need to make a MovieClip or Sprite and work with that.. you can't draw directly to stage.
var mc:MovieClip = new MovieClip();
mc.graphics.beginFill(0xFF0000);
mc.graphics.drawRect(10,10,10,10);
mc.graphics.endFill();
also don't forget to add it to stage
addChild(mc);
var mySprite:Sprite = new Sprite();
mySprite.graphics.beginFill(0x000000);
mySprite.graphics.drawRect(10, 10, 10, 10);
mySprite.graphics.endFill();
addChild(mySprite);
I don't really know a whole lot about the graphics class (I've used it a few times) but I don't believe you can call ANYTHING on a null object.
blockGraphics = null;
blockGraphics.clear();
is the same as calling:
null.clear();
Which is going to give you an error. Typically you'll want to take a movieclip or other such object and get it's graphics instance:
blockGraphics = mc.graphics;
blockGraphics.clear();
blockGraphics.beginFill(0xFF0000);
blockGraphics.drawRect(10,10,10,10);
would draw a red rectangle inside the "mc" movieclip.
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