In Java, the concurrent mode failure means that the concurrent collector failed to free up enough memory space form tenured and permanent gen and has to give up and let the full stop-the-world gc kicks in. The end result could be very expensive.
I understand this concept but never had a good comprehensive understanding of
A) what could cause a concurrent mode failure and B) what's the solution?.This sort of unclearness leads me to write/debug code without much of hints in mind and often has to shop around those performance flags from Foo to Bar without particular reasons, just have to try.
I'd like to learn from developers here how your experience is? If you had enc开发者_StackOverflow社区ountered such performance issue, what was the cause and how you addressed it?
If you have coding recommendations, please don't be too general. Thanks!
The first thing about CMS that I have learned is it needs more memory than the other collectors, about 25 to 50% more is a good starting point. This helps you avoid fragmentation, since CMS does not do any compaction like the stop the world collectors would. Second, do things that help the garbage collector; Integer.valueOf instead of new Integer, get rid of anonymous classes, make sure inner classes are not accessing inaccessible things (private in the outer class) stuff like that. The less garbage the better. FindBugs and not ignoring warnings will help a lot with this.
As far as tuning, I have found that you need to try several things:
-XX:+UseConcMarkSweepGC
Tells JVM to use CMS in tenured gen.
Fix the size of your heap: -Xmx2048m -Xms2048m This prevents GC from having to do things like grow and shrink the heap.
-XX:+UseParNewGC
use parallel instead of serial collection in the young generation. This will speed up your minor collections, especially if you have a very large young gen configured. A large young generation is generally good, but don't go more than half of the old gen size.
-XX:ParallelCMSThreads=X
set the number of threads that CMS will use when it is doing things that can be done in parallel.
-XX:+CMSParallelRemarkEnabled remark is serial by default, this can speed you up.
-XX:+CMSIncrementalMode allows application to run more by pasuing GC between phases
-XX:+CMSIncrementalPacing allows JVM to figure change how often it collects over time
-XX:CMSIncrementalDutyCycleMin=X Minimm amount of time spent doing GC
-XX:CMSIncrementalDutyCycle=X Start by doing GC this % of the time
-XX:CMSIncrementalSafetyFactor=X
I have found that you can get generally low pause times if you set it up so that it is basically always collecting. Since most of the work is done in parallel, you end up with basically regular predictable pauses.
-XX:CMSFullGCsBeforeCompaction=1
This one is very important. It tells the CMS collector to always complete the collection before it starts a new one. Without this, you can run into the situation where it throws a bunch of work away and starts again.
-XX:+CMSClassUnloadingEnabled
By default, CMS will let your PermGen grow till it kills your app a few weeks from now. This stops that. Your PermGen would only be growing though if you make use of Reflection, or are misusing String.intern, or doing something bad with a class loader, or a few other things.
Survivor ratio and tenuring theshold can also be played with, depending on if you have long or short lived objects, and how much object copying between survivor spaces you can live with. If you know all your objects are going to stick around, you can configure zero sized survivor spaces, and anything that survives one young gen collection will be immediately tenured.
Quoted from "Understanding Concurrent Mark Sweep Garbage Collector Logs"
The concurrent mode failure can either be avoided by increasing the tenured generation size or initiating the CMS collection at a lesser heap occupancy by setting
CMSInitiatingOccupancyFraction
to a lower value
However, if there is really a memory leak in your application, you're just buying time.
If you need fast restart and recovery and prefer a 'die fast' approach I would suggest not using CMS at all. I would stick with '-XX:+UseParallelGC'.
From "Garbage Collector Ergonomics"
The parallel garbage collector (UseParallelGC) throws an out-of-memory exception if an excessive amount of time is being spent collecting a small amount of the heap. To avoid this exception, you can increase the size of the heap. You can also set the parameters
-XX:GCTimeLimit=time-limit
and-XX:GCHeapFreeLimit=space-limit
Sometimes OOM pretty quick and got killed, sometime suffers long gc period (last time was over 10 hours).
It sounds to me like a memory leak is at the root of your problems.
A CMS failure won't (as I understand it) cause an OOM. Rather a CMS failure happens because the JVM needs to do too many collections too quickly, and CMS could not keep up. One situation where lots of collection cycles happen in a short period is when your heap is nearly full.
The really long GC time sounds weird ... but is theoretically possible if your machine was thrashing horribly. However, a long period of repeated GCs is quite plausible if your heap is very nearly full.
You can configure the GC to give up when the heap is 1) at max size and 2) still close to full after a full GC has completed. Try doing this if you haven't done so already. It won't cure your problems, but at least your JVM will get the OOM quickly, allowing a faster service restart and recovery.
EDIT - the option to do this is -XX:GCHeapFreeLimit=nnn
where nnn
is a number between 0 and 100 giving the minimum percentage of the heap that must be free after the GC. The default is 2. The option is listed in the aptly titled "The most complete list of -XX options for Java 6 JVM" page. (There are lots of -XX options listed there that don't appear in the Sun documentation. Unfortunately the page provides few details on what the options actually do.)
You should probably start looking to see if your application / webapp has memory leaks. If it has, your problems won't go away unless those leaks are found and fixed. In the long term, fiddling with the Hotspot GC options won't fix memory leaks.
I've found using -XX:PretenureSizeThreshold=1m
to make 'large' object go immediately to tenured space greatly reduced my young GC and concurrent mode failures since it tends not to try to dump the young + 1 survivor amount of data (xmn=1536m survivorratio=3 maxTenuringThreashould=5
) before a full CMS cycle can complete. Yes my survivor space is large, but about once ever 2 days something comes in the app that will need it (and we run 12 app servers each day for 1 app).
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