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How to fill a Path in Android with a linear gradient?

开发者 https://www.devze.com 2022-12-30 13:04 出处:网络
Given a closed Path object result is like this: Although that is a rectangle I\'m looking for something which 开发者_如何学运维works with any closed Path.While steelbytes\' answer will probably gi

Given a closed Path object result is like this:

How to fill a Path in Android with a linear gradient?

Although that is a rectangle I'm looking for something which 开发者_如何学运维works with any closed Path.


While steelbytes' answer will probably give you more control over the individual sections of the gradient, you can do it without the path:

Paint m_Paint = new Paint();
protected void onDraw(Canvas canvas)
{
    super.onDraw(canvas);
    // start at 0,0 and go to 0,max to use a vertical
    // gradient the full height of the screen.
    m_Paint.setShader(new LinearGradient(0, 0, 0, getHeight(), Color.BLACK, Color.WHITE, Shader.TileMode.MIRROR));
    canvas.drawPaint(m_Paint);
}


this may help.

Note: it's not efficient to create the Paint etc in every call to onDraw. This is just an demonstration of LinearGradient shader

protected void onDraw(Canvas canvas)
{
    super.onDraw(canvas);
    int w = getWidth();
    int h = getHeight();
    Paint p = new Paint(Paint.ANTI_ALIAS_FLAG|Paint.FILTER_BITMAP_FLAG);
    Path pth = new Path();
    pth.moveTo(w*0.27f,0);
    pth.lineTo(w*0.73f,0);
    pth.lineTo(w*0.92f,h);
    pth.lineTo(w*0.08f,h);
    pth.lineTo(w*0.27f,0);
    p.setColor(0xff800000);
    p.setShader(new LinearGradient(0,0,0,h,0xff000000,0xffffffff,Shader.TileMode.CLAMP));
    canvas.drawPath(pth,p);
}   
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