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iphone NStimer start in 2 seconds

开发者 https://www.devze.com 2022-12-29 23:41 出处:网络
I am trying to have a block of code run 2 seconds after I \'start\' it. I thin开发者_C百科k the NSTimer can do this but can\'t figure it out.NSTimer can be used, but another option is to use performS

I am trying to have a block of code run 2 seconds after I 'start' it.

I thin开发者_C百科k the NSTimer can do this but can't figure it out.


NSTimer can be used, but another option is to use performSelector:withObject:afterDelay: It's basically like a method call (message send) that happens later.

This example will send a doStuff: message after a delay:

[self performSelector:@selector(doStuff:) withObject:self afterDelay:2];

which causes this method to get invoked 2.0 seconds later:

-(void)doStuff:(id)sender 
{
    /// do something
}


The following will do what you need:

 NSTimer *timer = [NSTimer scheduledTimerWithTimeInterval: 2 
                                   target:self 
                                   selector:@selector(handleTimer:) 
                                   userInfo:nil
                                   repeats:NO];

Then the delegate function:

-(void)handleTimer: (NSTimer *) timer 
{       
   //code
}


You can also use some handy code :

NSObject+PerformBlock.h

@interface NSObject (PerformBlock)

- (void)performBlock:(void(^)(void))block waitUntilDone:(BOOL)wait;
- (void)performBlock:(void(^)(void))block afterDelay:(NSTimeInterval)delay;
- (void)performBlock:(void(^)(void))block repeatCount:(NSUInteger)repeatCount timeInteval:(NSTimeInterval)timeInterval;

@end

NSObject+PerformBlock.m

@interface NSObject (PerformBlockHidden)

- (void)performBlock:(void(^)(void))block;

@end

@implementation NSObject (PerformBlock)

- (void)performBlock:(void(^)(void))block {
    block();
}

- (void)performBlock:(void(^)(void))block waitUntilDone:(BOOL)wait {
    [self performSelector:@selector(performBlock:) onThread:nil withObject:[[block copy] autorelease] waitUntilDone:wait];
}

- (void)performBlock:(void(^)(void))block afterDelay:(NSTimeInterval)delay {
    [self performSelector:@selector(performBlock:) withObject:[[block copy] autorelease] afterDelay:delay];
}

- (void)performBlock:(void(^)(void))block repeatCount:(NSUInteger)repeatCount timeInteval:(NSTimeInterval)timeInterval {
    for (NSInteger repetition = 0; repetition < repeatCount; repetition++)
        [self performBlock:block afterDelay:(repetition*timeInterval)];
}

@end

Then just import NSObject+PerformBlock.h and call :

[myObject performBlock:^{
    // Code you want to perform after 2secs
} afterDelay:2];


You should be able to set the NSTimeInterval to 2.0 seconds and it should fire after that amount of time. What are you seeing? What is the code you are using to invoke the timer?

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