Is there a partial specialization for template class method?
开发者_StackOverflow社区 template <class A, class B>
class C
{
void foo();
}
it doesn't work to specialize it like this:
template <class A> void C<A, CObject>::foo() {};
Any help?
If you are already have specialized class you could give different implementation of foo
in specialized class:
template<typename A, typename B>
class C
{
public:
void foo() { cout << "default" << endl; };
};
template<typename A>
class C<A, CObject>
{
public:
void foo() { cout << "CObject" << endl; };
};
To specialize member function in Visual C++ 2008 you could make it template too:
template<typename A, typename B>
class C
{
template<typename T>
void foo();
template<>
void foo<CObject>();
};
The solution above seems to will be available only in future C++ Standard (according to draft n2914 14.6.5.3/2).
I think there is a misunderstanding there.
There are two kinds of templates:
- the template classes
- the template methods
In your example, you have a template class, which of course contains some methods. In this case, you will have to specialize the class.
template <class A>
class C<A,CObject>
{
void foo() { ... } // specialized code
};
The problem in your example is relatively simple: you define the method foo for the specialization C but this specialization has never been declared beforehand.
The problem here is that you have to fully specialize your C class (and thus copying a lot of data). There are a number of workarounds.
- Inheritance (Composition ?): do all the common work in a base class, then have the C class inherits and specialize as appropriate
- Friend: instead of having the 'foo' method being a member of C, define it as a friend free functions and specialize only this method
- Delegation: have your 'foo' method call another method 'bar', which is a free function, and specialize 'bar' appropriately
Which in code gives:
// 1- Inheritance
template <class A, class B>
class CBase
{
// Everything that does not require specialization
};
template <class A, class B>
class C: public CBase<A,B>
// depending on your need, consider using another inheritance
// or even better, composition
{
void foo(); // generic
};
template <class A>
class C<A,CObject> : public CBase<A,CObject>
{
void foo(); // specialized
};
// 2- Friend
// note the change in signature:
// - now you need to pass the attributes to be changed
// - the last parameter helps differentiating the overload
// as there is no specialization for functions
template <class A, class B> void foo(Arg1&, Arg2&, const B&);
template <class A> void foo(Arg1&, Arg2&, const CObject&);
template <class A, class B>
class C
{
friend template <class, class> foo;
};
// 3- Delegation
// same signature as foo in (2)
template <class A, class B> void bar(Arg1&, Arg2&, const B&);
template <class A> void bar(Arg1&, Arg2&, const CObject&);
template <class A, class B>
class C
{
void foo() { bar(member1, member2, B()); }
};
Hope it clarifies, and helps!
No, there is no partial function template specialization in C++0x to be added.
As correctly mentioned above, with regards to function templates basically 2 things were done:
- default template arguments were made available;
- variadic templates were introduced.
So as before, workarounds should be used to "emulate" partial function templates specialization.
Since the class is the template, you need to specialize that:
template <class A>
class C<A, CObject>
{
void foo() { ... }
}
If I remember correctly, you cannot make partial template specialization for functions. Not sure whether it is included in C++0X
Update:
(Awaiting confirmation) As noted in the comments, partial template specialization of functions is possible in C++0X.
A method template may delegate to (static) methods of partially specialized classes or structs. Template parameters in the outer class are not helpful for answering the question.
class ClassWithSpecializedMethodEmulation
{
private:
template <typename A, typename B> struct Calculator;
public:
template <typename A, typename B> A evaluate(A a, B b)
{
return Calculator<A,B>::evaluate(a,b);
}
private:
template <typename A, typename B> struct Calculator
{
// Common case: multiply
static A evaluate(A a, B b)
{
return (A)(a*b);
}
};
// with double argument a do something else
template <typename B> struct Calculator<double, B>
{
static double evaluate(double a, B b)
{
return (double)(a - b);
}
};
};
In case the method requires access to class members, struct Calculator
additionally must be friend of ClassWithSpecializedMethodEmulation
and get a this
-pointer passed.
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