(learning Cocos2D)
After creating a CCLabel and adding it to a CCLayer like this:
//From HelloWorldScene.m
// create and initialize a Label
CCLabel* label1 = [CCLabel labelWithString:@"Hello" fontName:@"Marker Felt" fontSize:10];
label1.position = ccp(35, 435);
// add the label as a child to this Layer
[self addChild: label1];
How do I determine when a user has TOUCHED the label on th开发者_如何转开发e screen?
First you need to register your scene to receive touch events. So set self.isTouchEnabled = YES
in the scene's -(id)init
method. Then add a method to the scene to register the touch dispatcher.
- (void)registerWithTouchDispatcher
{
[[CCTouchDispatcher sharedDispatcher] addTargetedDelegate:self
priority:0
swallowsTouches:YES];
}
The get the location from the UITouch
when the the scene gets a ccTouchBegan:withEvent:
message.
- (BOOL)ccTouchBegan:(UITouch *)touch withEvent:(UIEvent *)event
{
CGPoint location = [touch locationInView:[touch view]];
location = [[CCDirector sharedDirector] convertToGL:location];
}
Finally, you can test the touched location against the label's position by looking at the label's bounding box.
if (CGRectContainsPoint([label boundingBox], location)) {
// The label is being touched.
}
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