I want to ask, why I cannot transfer file from server to client? When I start to send the file from server, the client side program will have problem. So, I spend some time开发者_如何学Gos to check the code, But I still cannot find out the problem Can anyone point out the problem for me?
CLIENTFILE.C
#include stdio.h
#include stdlib.h
#include time.h
#include netinet/in.h
#include fcntl.h
#include sys/types.h
#include string.h
#include stdarg.h
#define PORT 5678
#define MLEN 1000
int main(int argc, char *argv [])
{
int sockfd;
int number,message;
char outbuff[MLEN],inbuff[MLEN];
//char PWD_buffer[_MAX_PATH];
struct sockaddr_in servaddr;
FILE *fp;
int numbytes;
char buf[2048];
if (argc != 2)
fprintf(stderr, "error");
if ( (sockfd = socket(AF_INET, SOCK_STREAM, 0)) < 0)
fprintf(stderr, "socket error");
memset(&servaddr, 0, sizeof(servaddr));
servaddr.sin_family = AF_INET;
servaddr.sin_port = htons(PORT);
if (connect(sockfd, (struct sockaddr *) &servaddr, sizeof(servaddr)) < 0)
fprintf(stderr, "connect error");
if ( (fp = fopen("/home/na/nall9047/write.txt", "w")) == NULL){
perror("fopen");
exit(1);
}
printf("Still NO PROBLEM!\n");
//Receive file from server
while(1){
numbytes = read(sockfd, buf, sizeof(buf));
printf("read %d bytes, ", numbytes);
if(numbytes == 0){
printf("\n");
break;
}
numbytes = fwrite(buf, sizeof(char), numbytes, fp);
printf("fwrite %d bytes\n", numbytes);
}
fclose(fp);
close(sockfd);
return 0;
}
SERVERFILE.C
#include stdio.h
#include fcntl.h
#include stdlib.h
#include time.h
#include string.h
#include netinet/in.h
#include errno.h
#include sys/types.h
#include sys/socket.h
#includ estdarg.h
#define PORT 5678
#define MLEN 1000
int main(int argc, char *argv [])
{
int listenfd, connfd;
int number, message, numbytes;
int h, i, j, alen;
int nread;
struct sockaddr_in servaddr;
struct sockaddr_in cliaddr;
FILE *in_file, *out_file, *fp;
char buf[4096];
listenfd = socket(AF_INET, SOCK_STREAM, 0);
if (listenfd < 0)
fprintf(stderr,"listen error") ;
memset(&servaddr, 0, sizeof(servaddr));
servaddr.sin_family = AF_INET;
servaddr.sin_addr.s_addr = htonl(INADDR_ANY);
servaddr.sin_port = htons(PORT);
if (bind(listenfd, (struct sockaddr *) &servaddr, sizeof(servaddr)) < 0)
fprintf(stderr,"bind error") ;
alen = sizeof(struct sockaddr);
connfd = accept(listenfd, (struct sockaddr *) &cliaddr, &alen);
if (connfd < 0)
fprintf(stderr,"error connecting") ;
printf("accept one client from %s!\n", inet_ntoa(cliaddr.sin_addr));
fp = fopen ("/home/na/nall9047/read.txt", "r"); // open file stored in server
if (fp == NULL) {
printf("\nfile NOT exist");
}
//Sending file
while(!feof(fp)){
numbytes = fread(buf, sizeof(char), sizeof(buf), fp);
printf("fread %d bytes, ", numbytes);
numbytes = write(connfd, buf, numbytes);
printf("Sending %d bytes\n",numbytes);
}
fclose (fp);
close(listenfd);
close(connfd);
return 0;
}
A couple of problems i see:
You're read()ing and write()ing a socket handle. Works on some OS's, but not others. You'll want to recv() and send() instead if you care at all about portability (or if your OS is one of the ones read/write breaks on).
You're close()ing a socket handle without shutdown()ing it first. That could well cause the last bytes sent to be discarded.
fread is a function, not a variable. You probably want your loop to look like
while (!feof(fp)) {
UPDATE: Where are you setting the address to connect to?
Appart from anything else, fread is the name of a function and evaluates to a non-zero function pointer value. So:
while(fread < 0){
can never be true.
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